Sunday 4 February 2018

Clash of Kings Australia 2 - Introduction


On the last weekend of January I participated in the official Clash of Kings 2018 in Australia, organized in the frame of the biggest gaming convention, CanCon. CanCon itself was organized for the 40th time, which was quite surprising for me as I didn't know it has such a long history.

The second Clash of Kings in Australia was organized once more by Matt and Tas (who was playing TO) and like last year, the organization was superb.

All tables had fantastic terrain, which is an effect of a great support from the players who attended the event and donated their terrain pieces. All to make sure no table is empty or with the pieces that are of poor quality. In addition, each table had a laminated page with printed out diagram of the relative positioning of the pieces and information on what type and what height is each one of them. 

Each player received acrylic tokens and arc of sight template as well as a voucher. What is also important from the gaming point of view, each player received a set of pages with each one of them describing the scenario conditions, had a map illustrating the special rules of that scenario and simple, 3 step procedure of calculating the final score. It was extremely helpful, also because we used a modified scoring system, called Black Jack. Here is the link to the system:

I will add more details on how this system worked in the report for each game but the aim is to reward fulfilling scenario conditions more than attrition. What is more, the system introduced some differentiation how well the scenario was fulfilled. For example, winning scenario by controlling one more loot token than the opponent was less rewarding than when the player controlled more or even all the tokens.

This year there were 68 players who registered for the event and 64 attended the tournament. 62 players finished all 7 games over the two days which, in my opinion, is a great success as there were not many players who could not make it and even fewer who dropped after day 1.

The event still used Clash of Kings 2017 rules and the full player's pack can be found here: 

I think all the factions were represented with 3 armies from KoW Historical (Romans, Mongols and Conquistadors) as well. I will try to collect the links with the photos from the event in the summary but in the meantime, here are a few of the armies that participated in painting competition:

Abyssal Dwarfs

Forces of Nature

Kingdoms of Men

League of Rhordia

Night Stalkers


I must say that it was really inspiring and motivating to see all these beautiful armies (not only those that were presented at the painting competition) on great looking terrain. As far as I could tell the variety between the armies within the same faction was maintained and it was nice to see people have their own, unique approach to their chosen force.

Personally, I attended the event with the army that is still work in progress but at least looks a bit better than last year (I hope!). I was tempted to make some adjustments in the army list but I decided not to change anything in the end. This is the army I used for almost entire year, so I decided to bring it to the biggest event in Australia too.

Outcasts - Army List

3 Drakon Riders, Regiment - 175
- 5 Silverbreeze, Troop - 145
- 5 Silverbreeze, Troop - 145
- Drakon Rider Lord, Hero, Large Cavalry, Brew of Haste - 175

3 Drakon Riders, Regiment - 175
- 5 Stormwind, Troops - 140
- 5 Stormwind, Troops - 140
 - Army Standard, Hero, Mounted - 65

3 War Chariots, Regiment, Maccwar’s Potion of the Caterpillar  - 160
 - Army Standard, Hero, Mounted - 65
20 Palace Guard, Regiment - 150 
- 10 Palace Guard, Troop - 105
20 Sea Guard, Regiment - 170
- 10 Palace Guard, Troop - 105
- Army Standard, Hero, Mounted, Lute of Insatiable Darkness - 85

Below you will find the photos and maps showing deployments from my games but if you are interested in the results (final or from each round) here is the link:

Clash of Kings Australia 2018 - Results 

Game 1 - Varangur - Ken - Savenge

Varangur - Scavenge

Deployment of the Armies

10 Mounted Sons of Korgaan, Regiment, Headstrong, Fury, Maccwar’s Potion of the Caterpillar
- King on Chimera (also known as Fluffy), Hero, Headstrong, Fury, Brew of Haste
10 Mounted Sons of Korgaan, Regiment, Headstrong, Fury, Blade of Slashing
- Magus, Hero, Lightning Bolt (4), Fireball(12), Elite, Mount, Chant of Hate

10 Mounted Sons of Korgaan, Regiment, Headstrong, Fury, Mace of Crushing
- Magus, Hero, Lightning Bolt (4), Fireball(12), Elite, Mount, Heart-Seeking Chant

10 Mounted Sons of Korgaan, Regiment, Headstrong, Fury
- Herja the Fallen

Game 2 - Elves - Mark - Invade

Elves -Invade

Deployment of the Armies

 40 Kindred Archers, Horde, Heart-Seaking Chant
- Dragon Breath, War Engine
- Mage, Hero, Bane Chant(2), Fireball (10), Inspiring Talisman

20 Kindred Archers,  Regiment
- Dragon Breath, War Engine
- Army Standard, Hero, Banner of the Griffin  

6 Drakon Riders, Horde, Brew of Haste
- Dragon Kindred Lord, Hero, Mace of Crushing

6 Drakon Riders, Horde, Potion of Caterpillar
- Dragon Kindred Lord, Hero

Game 3 - Twilight Kin - Marcus - Occupy

Twilight Kin - Occupy

Deployment of the Armies.

40 Crossbowmen, Horde, Heart-seeking Chant
- Gargoyles, Troops
- Gargoyles, Troops  
- Dark Lord on Black Dragon, Hero, Brew of Haste

20 Reaper Guard, Regiment
- Dark Lord on Black Dragon, Hero, Brew of Haste 

10 Dark Knights, Regiment, Potion of Caterpillar 
- Army Standard, Hero, Lute of Insatiable Darkness

6 Darkscythe Chariots, Wine of Elvenkind
- Ba'su'su the Vile, Hero

Game 4 - Undead - Chris - Push

Undead - Push
Deployment of the Armies

6 Werewolves, Horde,  Potion of the Caterpillar
- 10 Skeleton Archers, Troops
- 10 Skeleton Archers, Troops
- 10 Ghouls, Troops
- 10 Soul Reaver, Troops 
- Balefire Catapult, War Engine 
- Revenant King on Undead Wyrm, Hero, Blade of Slashing 

3 Zombie Trolls, Regiment
- 10 Wraiths, Troops
- Undead Army Standard, Hero, Banner of Griffin 

20 Mummies, Regiment
- Cursed Pharaoh, Hero, Wings of Honeymaze

20 Revenants, Regiment
- Liche King, Hero, Mounted, Heal (6)

Game 5 - Abyssal Dwarfs - Eliminate - Stephen

Abyssal Dwarfs - Eliinate

Deployment of the Armies.

6 Lesser Obsydian Golems, Horde, Brew of Haste
- 10 Gargoyles, Troop
- 10 Gargoyles, Troop
- Greater Obsydian Golem, Monster
Ba'su'su the Vile

6 Lesser Obsydian Golems, Horde
- Supreme Iron-caster on Great Winged Halfbreed, Hero, Surge (10), Banner of Griffin

10 Abyssal Halfbreeds, Regiment, Brew of Courage
- Overmaster on Great Abyssal Dragon, Hero, Blade of Slashing

Twilight Kin - Allies

20 Crossbowmen, Regiment
20 Crossbowmen, Regiment

Game 6 - Elves - Bridget - Scour

Elves - Scour

Deployment of the Armies

20 Kindred Archers, Regiment
 - 5 Silver Breeze, Troop 
- Army Standard, Hero, Lute of Insatiable Darkness

20 Palace Guard, Regiment, Mace of Crushing
- Mage, Hero, Bane Chant(2),  Mounted, Amulet of Fire-heart

20 Tallspears, Regiment
- Mage, Hero,  Fenulian Amulet, Lightning Bolt (5)

20 Tallspears, Regiment
- Dragon Kindred Lord, Hero, The Fog 
- Mage, Hero, Lightning Bolt(5)

10 Stormwind Cavalry, Regiment, Potion of Caterpillar 

10 Stormwind Cavalry, Regiment, Chant of Hate

Game 7 - Forces of the Abyss - Ben - Control

Forces of the Abyss - Control
Deployment of the Armies


 6 Molochs, Horde, Potion of Caterpillar
- 10 Gargoyles, Troop
- Efreet, Hero, Heart-seeking Chant
- Chroneas[1], Monster

 6 Twisted Victims[1], Horde
- Lord of Lies[1], Hero

10 Abyssal Horsemen, Regiment, Pipes of Terror
- Abyssal Champion, Hero, Mounted, Bloodboil

20 Succubi, Regiment
- Abyssal Temptress, Hero, Fly, Helm of the Ram

3 Imps, Regiment

I will do my best to prepare and post the usual battle reports from each game as soon as possible. I had 7 great games and I hope my opponents enjoyed our battles, no matter what was the end result. All the armies looked great too and it was an additional motivation to keep working on my own so that next year (and hopefully earlier!) I can field an army with unified color scheme and maybe even some display board!

I was very curious about the event and games I was about to play. I hope I would do better than last year. If you have not checked the results yet you may want to wait until the last post about the event to find out if I did :)

Thanks for reading!


  1. Looking forward to the reports! Lots of elves (good and evil) so it will be fun to see the similarities and differences between styles of play and units taken. I don’t know the results so I’ll wait to find out :)

    1. Hi Dan!

      Sorry for some delays. I have the maps ready for game one, hopefully the first report will be ready soon!


  2. Whoa, those armies are stunning! and a really nice looking mix of styles too! I mean that in both playstyles and design. I hope you had fun!

    1. Hi there!

      Yes, the armies really looked great, people put a lot of effort in preparation. It was very inspiring and motivating. I definitely had a lot of fun and all my games were great, no matter the results!