Showing posts with label ANUWTF - 2014. Show all posts
Showing posts with label ANUWTF - 2014. Show all posts

Wednesday, 24 June 2015

Game 112 - Warriors of Chaos - 2014/06/07

Game 5 - Charles - Warriors of Chaos - Battle for the Pass

In my last game I played against Charles who is a veteran of Warhammer. He used to win tournaments a decade ago and he wrote this excellent article everybody should read:

Irresistible Force - Issue 4

we were about to play modified Battle for the Pass scenario where there were three counters on the battle field. If your unit ended the game on it you got the objective and 200VP bonus points for each.

Charles had a very intriguing army, both in terms of composition and visual effects. It was modelled with the use of Easterlings miniatures from Lord of the Rings series but the characters were special too.

Easterlings of Chaos – Army List

Scylla Anfinngrim (Shelob) – General
Sorcerer Lord of Tzeentch (Sauron), level 4, Disk, Sword of Might, Earthing Rod, Enchanted Shield, Talisman of Preservation, The Third Eye of Tzeentch, Flaming Breath – Lore of Tzeentch
Sorcerer (Ringwraith), level 2, Chaos Steed, Charmed Shield, Dispel Scroll – Lore of Metal
BSB, Exalted Hero of Tzeentch, Daemonic Mount, Armour of Destiny, Scaly Skin

14 Marauder Horsemen, Mark of Slaanesh, Flails, FC
5 Marauder Horsemen, Mark of Slaanesh, Flails, Standard
5 Marauder Horsemen, Mark of Slaanesh, Flails, Standard
5 Marauder Horsemen, Mark of Slaanesh, Flails
5 Warhounds
5 Warhounds
5 Warhounds

Gorebeast Chariot, Mark of Slaanesh
Gorebeast Chariot, Mark of Slaanesh 
6 Chaos Trolls
5 Chaos Knights, Mark of Slaanesh, Gleaming Pennant

Tuesday, 23 June 2015

Game 111 - Warriors of Chaos - 2014/05/28

Game 4 - John - Monsters of Chaos - Blood and Glory

Game 4 and this time I met John, another frequent attendant of the tournaments (both WFB and 40K I might add) and this particular event organizer (one of two). We were about to play Blood and Glory scenario where breaking the enemy gave you extra victory points but didn't stop the game. How hard you broke them also mattered as:

1. If you break your enemy - 200VP
2. If you are first to break the enemy - 200VP
3. If the enemy is broken and 1 fortitude point below his breaking point - 200VP
4. If the enemy is broken and 2 fortitude point below his breaking point - 200VP

Breaking point at 2400 is 3.

I was about to face yet another Forces of Destruction army, yet another Warriors of Chaos force but this time of the Monster of Chaos flavour:

Monsters of Chaos - Army List

Kholek the Suneater

Throgg - King of Trolls
Festus the Leechlord -  Lore of Nurgle
BSB - Mark of Khorne, Juggernaut, Sword of Swiftslaying, Dragonbane Gem, Soul Feeder

6 Chaos Warhounds, Vanguard
6 Chaos Trolls
3 Chaos Trolls
20 Warriors of Chaos - Mark of Nurgle, Halberds, Shields, Banner of Swiftness

Dragon Ogre Shaggoth, Extra Hand Weapon
Dragon Ogre Shaggoth, Extra Hand Weapon

Monday, 22 June 2015

Game 110 - Warriors of Chaos - 2014/05/20

Game 3 - Spencer - Tzeentch Warriors - Meeting Engagement

In the third game I had a great pleasure to play against Spencer and his Tzeentch Warriors. I have never played against Spencer before but I know he finished 8th on CanCon 2014! We played Meeting Engagement scenario with no modifications to the rules from the rule book. Warriors of Chaos are always a tough opponent and this time the challenge was to try and win against he following army list:

Warriors of Tzeentch - Army List

Chaos Lord,  Disc of Tzeentch; Mark of Tzeentch, Talisman of Endurance; Hellfire Sword; Enchanted Shield; Third Eye of Tzeentch; Flaming Breath; Soul Feeder

Battle Standard Bearer, Barded Chaos Steed; Mark of Tzeentch; Shield; Talisman of Preservation; Warrior Bane
   
Chaos Sorceror, Level 2, Disc of Tzeentch; Mark of Tzeentch, Opal Amulet; Charmed Shield; Ruby Ring of Ruin; Chaos Familiar - Lore of Metal

Chaos Chariot, Mark of Tzeentch
Chaos Chariot, Mark of Tzeentch
5 Marauder Horsemen,  javelins, flails, Standard, Mark of Tzeentch
5 Marauder Horsemen,  javelins, flails, Standard, Mark of Tzeentch
5 Marauder Horsemen,  javelins, flails, Standard, Mark of Tzeentch
5 Marauder Horsemen,  javelins, flails, Standard, Mark of Tzeentch
18 Chaos Warriors,  halberds, Full Command; Banner of Swiftness; Mark of Tzeentch   
8 Chaos Ogres, great weapons, Full Command, Mark of Tzeentch   

Chaos Spawn, Spawn of Tzeentch   

Sunday, 21 June 2015

Game 109 - Beastmen - 2014/05/13

Game 2 - Adam - Beastmen - Dawn Attack

Adam is a very active tournament player, a fellow Master player and the guy responsible for that unique 8-dragon slayers Dwarven army that was on everybody lips before Masters tournament. Somehow, despite taking part in many other tournaments at the same time and often being very close to each other on the ladder, we have never played a single game. This time fate finally pitched us against each other.

Adam is also known for having multitude of armies and for taking different forces to different events. This time he chose Beastie Boyz:

Beastmen - Army List

Doombull, Heavy Armour, Shield, Sword of Swift Slaying, Ramhorn Helm, Dawnstone, Gnarled Hide
Great Bray-Shaman, Level 4, Dispel Scroll - Lore of the Beasts

Gorebull, Great Weapon, Talisman of Preservation
Gorebull, Great Weapon, Glittering Scales
Wargor BSB, Heavy Armour, The Beast Banner

47 Gor Herd, Extra Hand Weapon, FC
5 Ungor Raiders, Musician
5 Ungor Raiders, Musician - Ambush
Tuskgor Chariot
Tuskgor Chariot
5 Harpies
6 Minotaurs, Standard, Musician
3 Razorgor Herd

Saturday, 20 June 2015

Game 108 - Dwarves - 2014/05/11

Greetings!

I have just returned from a local tournament hosted by ANU Wargaming Society. It was a small event that attracted attention of 18 players. I really hope that number will swell in future years, as they guys did fantastic job and it was a great pleasure to attend again! It was 2 day tournament with 5 games at 2400 points total. It had scenarios, some of them modified. I will explain them when I write the report from the particular battle where they were used. There was also a nice addition to the players pack that allowed to take allies. One could either enter with monolithic army or get main force at 1800 with allied contingent at 600. Both forces had to be composed according to the rules as if they were separate armies. Only alliances from trusted allies were allowed, as per rulebook.

Unfortunately, I didn't have a chance to play against allied force and I didn't field one either. But I know some armies were composed according to the rules for allies. 

As it seemed it could have been my last tournament in Canberra (at least for time being) I wanted to use the opportunity and grudge one of the players I met plenty of times but have never had an opportunity to play against. It was of course my fault and I am sorry I didn't organize myself better to play earlier or in fact, regularly.

Game 1 - Dave - Dwarves - Battle Line

Dave is a very well known person in the Australian community of warhammer players as he is one of the most active tournament organizers. Thanks to him (and his helpers!) the biggest and longest event in Oz, CanCon, took place in January. Fortunately, there are also some other TO's in the local scene, so he can have fun with rolling dice and pushing mandollies forward too!

Not only he kindly agreed to accept my grudge but he also brought a brand new Dwarven army! It was my first encounter with Dwarves after they got their book revisited. Dave had a lot of alternative models as well as new ones in his army and I can't wait to see all these great miniatures and fantastic conversions painted!

Below is his list with all the details (Many thanks to Dave himself who also provided all the lists of my opponents so I have all the items right for a change :)).

Dwarves - Army List

Dwarf Thane, General, Great weapon, Master Rune of Gromil, 2 x Rune of Iron  - 146
BSB, Shield, Master Rune of Grungni - 153
Runesmith, Shield, 2 x Rune of Spellbreaking, Rune of Stone  - 118

28 Longbeards, Shields, Full Command,  Ancestor Rune - 442
10 Thunderers, Shields, Musician - 140
10 Quarellers, Shields, Musician - 140
28 Hammers, Shields, Musician, Standard - 440
28 Slayers , Musician, Standard - 356
Gyrocopter - 80
Gyrocopter  - 80
Grudgethrower, Rune of accuracy, Rune of forging, Rune of penetrating - 170
Grudgethrower, Rune of accuracy, Rune of forging, Rune of burning - 135

Army Total: 2400