Tuesday, 25 December 2018

Game 103 - Night Stalkers - 2018/12/25

Greetings!


Since the next big tournament, Australian Clash of Kings, is increasing the size of the armies to 2250 points, Jeff and I decided to start playing at this level.


We came back to our respective armies. I used the opportunity to add completely new elements to the army.


Please note that we played that game prior to the release of CoK2019 so the army lists were composed under the rules for CoK2018.


Jeff made some changes to the core of the force and also added something new. It is still, however, the force with Night Stalkers as the main army and Trident Realm allies.


Night Stalkers - Army List

40 Scarecrows, Infantry, Horde, Shambling
- Void Lurker, Hero, Monster, Crushing Strength (2), Fly, Regeneration (5+), Thunderous Charge (1), This unit is not Stealthy, Darklord’s Onyx Ring
- 10 Phantoms, Infantry, Troop, Crushing Strength (1), Fly, Shambling
- 10 Phantoms, Infantry, Troop, Crushing Strength (1), Fly, Shambling
- Planar Apparition, Monster, Ensnare, Heal (7), Nimble, Pathfinder, Regeneration (4+)

40 Scarecrows, Infantry, Horde, Shambling
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble

40 Scarecrows, Infantry, Horde, Shambling
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble

20 Spectres, Infantry, Regiment, Firebolt, Pathfinder, Piercing(1)
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble

20 Spectres, Infantry, Regiment, Firebolt, Pathfinder, Piercing(1)

Trident Realms - Allies

20 Thuul, Infantry, Regiment, Ensnare, Stealthy
- Thuul Mythican, Hero, Infantry, Crushing Strength (1), Ensnare, Individual, Inspiring (Thuul Only), Stealthy, Alchemist Curse

20 Thuul, Infantry, Regiment, Ensnare, Stealthy

20 Thuul, Infantry, Regiment, Ensnare, Stealthy

Saturday, 15 December 2018

Mortem et Gloriam - Game 16 - 2018/12/15

Hello!

It seems that the interest in Mortem Et Gloriam is growing and more players decide to give it a go. I was very happy I could meet David and introduce him to the new system. 

It also happened that a small one day event was organized in Canberra, MiniMeG II and it seemed like a perfect coincidence to have an introductory game and a practice battle at the same time. Since MiniMeG was organized as an opportunity for new players to learn the basics of the game, it was limited to 7000 points per army. We were also using Magna version of the rules, meaning that units would be smaller. However, the assumption was that it would allow to play games in shorter period of time too.

David said he has a few armies but Teutonic Order seemed to be the easiest one to prepare to the new format and system, so he went for this force this time. I played against Medieval armies before and I found it quite interesting regardless of the historical inaccuracy. Here are the details of the army David brought to our game (I apologize in advance for any mistakes and/or inconsistencies):

Teutonic Orders - Army List

Commanders

Army Commander - Talented Professional
Subordinate General 1 - Competent Professional

Camp

TuGs

4 Brother Knights - Cavalry, Formed Loose, Superior, Fully Armored, Charging Lancer, Devastating Chargers, Melee Expert
6 Best Crusader Knights - Cavalry, Superior, Fully Armored, Charging Lancer, Devastating Chargers, Melee Experts
4 Turcopoles - Cavalry, Drilled Flexible, Average, Unprotected, Experienced, Javelin, Short Spear

4 Brother Spearmen - Infantry, Formed Close, Average, Protected, Short Spear, Shield Cover
4 Brother Spearmen - Infantry, Formed Close, Average, Protected, Short Spear, Shield Cover
4 Brother Crossbowmen - Infantry, Formed Loose, Average, Protected, Experienced, Crossbow
4 Brother Crossbowmen - Infantry, Formed Loose, Average, Protected, Experienced, Crossbow
4 Militia Spearmen - Infantry, Formed Close, Average, Protected, Short Spear, Shieldwall
4 Militia Spearmen - Infantry, Formed Close, Average, Protected, Short Spear, Shieldwall
4 Militia Spearmen - Infantry, Formed Close, Average, Protected, Short Spear, Shieldwall
 
SuG's
 
4 Skirmishing Archers - Infantry, Skirmisher, Average, Unprotected, Experienced Bow, Combat Shy
4 Skirmishing Archers - Infantry, Skirmisher, Average, Unprotected, Experienced Bow, Combat Shy
 
My army under Magna was as follows:
 
Seleucids - Army List

Commanders

Army Commander - Talented Professional
Subordinate General 1 - Talented Professional

Subordinate General 2 - Mediocre Professional

 
Camp

Camp - Poor, Protected
TuGs

6 Argyraspides - Infantry, Drilled Close, Superior, Protected, Pike, Shove
6 Phalangites - Infantry, Drilled Close, Average, Protected, Pike, Shove
6 Phalangites - Infantry, Drilled Close, Average, Protected, Pike, Shove
6 Thracians - Infantry, Formed Loose, Average, Protected, Devastating Charger, Melee Expert

4 Companions - Cavalry, Drilled Loose, Superior, Protected, Charging Lancer, Melee Expert
4 Line Cavalry - Cavalry, Drilled Loose, Average, Protected, Charging Lancer, Melee Expert

SuG's

4 Tarentine Cavalry - Cavalry, Skirmisher, Average, Protected, Javelin, Experienced, Cantabrian
4 Horse Archers - Cavalry, Skirmisher, Average, Unprotected, Bow, Experienced, Cantabrian
4 Cretan Archers - Infantry, Skirmisher, Average, Unproteced, Bow, Skilled, Combat Shy


Saturday, 1 December 2018

Game 102 - Night Stalkers vs Abyssal Dwarfs - 2018/12/01

Greetings!

Today's report is going to be a bit different. Jeff and I have played quite a few games so far in order to help him decide on the army list he wanted to take to Australian Masters. He made a final call and submitted his army list. It was Night Stalkers force with Trident Realm allies. 

The interesting part about Australian Masters is that the first round is decided by the position in the ranking (so 1st player plays vs 2nd, 3rd vs 4th and so on) and it is also an army swap battle. It means that players are going to use their opponent's army to fight against their own force.

As a part of the preparation Jeff wanted to have a game in such setting. I was more than happy to play with his force! In fact, I got a chance to play with it before him, as he has not used it yet at that stage! Here are the details of his army list:

Night Stalkers - Army List

40 Scarecrows, Infantry, Horde, Shambling
- Void Lurker, Hero, Monster, Crushing Strength (2), Fly, Regeneration (5+), Thunderous Charge (1), This unit is not Stealthy, Darklord’s Onyx Ring
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)

40 Scarecrows, Infantry, Horde, Shambling
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble, Staying Stone
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)

3 Fiends, Large Cavalry, Regiment, Crushing Strength (1), Vicious
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble, Dwarven Ale

3 Fiends, Large Cavalry, Regiment, Crushing Strength (1), Vicious
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble, Diadem of Dragon-kind

Trident Realms - Allies

20 Thuul, Infantry, Regiment, Ensnare, Stealthy
- Thuul Mythican, Hero, Infantry, Crushing Strength (1), Ensnare, Individual, Inspiring (Thuul Only), Stealthy


20 Thuul, Infantry, Regiment, Ensnare, Stealthy

It turned out that Jeff would be playing with Abyssal Dwarfs with some Forces of the Abyss allies against his own force. Here is the list:

Abyssal Dwarfs - Army List

6 Abyssal Grotesques, Horde, Large Cavalry, Brutal, Crushing Strength (2), Regeneration (5+), Thunderous Charge (1), Vicious
- Ba'su'su the Vile[1], Hero (infantry), Crushing Strength (2), Fly, Individual, Inspiring (Gargoyles only), Regeneration (5+), Vicious
- 10 Gargoyles, Fly, Regeneration (3+), Vicious
- 10 Gargoyles, Fly, Regeneration (3+), Vicious

6 Abyssal Grotesques, Horde, Large Cavalry, Brutal, Crushing Strength (2), Regeneration (5+), Thunderous Charge (1), Vicious
- Brakki Barka[1], Hero (Cavalry), Bhardoom! (Extremely Inspiring - 12" range), Crushing Strength (3), Individual, Regeneration (5+), Vicious

6 Abyssal Grotesques, Horde, Large Cavalry, Brutal, Crushing Strength (2), Regeneration (5+), Thunderous Charge (1), Vicious
- Taskmaster: Slave Driver on Chariot, Hero (Large Cavalry), Base Size (50mm x 100mm), Inspiring (Slave Orcs only), Nimble, Thunderous Charge (2), Vicious

20 Slave Orcs, Regiment, Infantry, Crushing Strength (1), Vicious, Yellow-Bellied

20 Slave Orcs, Regiment, Infantry, Crushing Strength (1), Vicious, Yellow-Bellied 

Forces of the Abyss - Allies

40 Lower Abyssals, Infantry, Horde, Fury, Regeneration (5+)

40 Lower Abyssals, Infantry, Horde, Fury, Regeneration (5+)


Monday, 26 November 2018

Game 101 - Night Stalkers - 2018/11/26

Greetings!

As the deadline to submit army lists for Australian Masters was getting closer, the preparation intensified.  I tried to find time for more frequent games so that Jeff could finalize the version of his force. This time he decided to test yet another idea, Night Stalkers with Abyssal Dwarves allies. 

Allied contingent is always an interesting option. For some, it may merely be a way to address the issue they perceive they chosen faction has. For others, it is a great opportunity to further personalize the army they play with. Even more so if that contributes to new modelling and painting projects.

Whatever the reason, it almost always makes the army look more varied as by default there is higher degree of diversity thanks to the presence of different units.

Here are the details of the army Jeff took this time:

Night Stalkers - Army List

40 Scarecrows, Infantry, Horde, Shambling
- Void Lurker, Hero, Monster, Crushing Strength (2), Fly, Regeneration (5+), Thunderous Charge (1), This unit is not Stealthy, Darklord’s Onyx Ring
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)

40 Scarecrows, Infantry, Horde, Shambling
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble, Staying Stone
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)

3 Fiends, Large Cavalry, Regiment, Crushing Strength (1), Vicious
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble, Dwarven Ale

3 Fiends, Large Cavalry, Regiment, Crushing Strength (1), Vicious
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble, Diadem of Dragon-kind

Abyssal Dwarfs - Allies

3 Lesser Obsidian Golems, Large Infantry, Regiment, Height 3, Crushing Strength (2), Shambling
- Supreme Iron-caster on Great Winged Halfbreed, Hero, Monster, Crushing Strength (2), Fireball (10), Fly, Heal (4 – works only on War Engines, Golems and Immortal Guard), Inspiring

40 Slave Orcs, Infantry, Irregular, Crushing Strength (1), Yellow-Bellied,

Monday, 19 November 2018

Game 100 - Night Stalkers - 2018/11/19

Greetings!

After more than 3 years since I switched to Kings of War as the fantasy system of choice, I have just reached quite a milestone. 100 officially documented games in Kings of War! I am really happy about it and I just wish I reached it earlier :D

It was a very interesting journey and I plan to continue on this path. Clash of Kings 2019 supplement is around the corner and it seems that despite other distractions, I will be playing Kings of War for another year!

It seemed quite fitting that 100th game happened to be against Jeff too! I have been playing against him and his varied armies for some time lately. All of them, without any doubt, were great fun and I believe I learned a lot from the Master himself. It may be difficult sometimes to stand up after another defeat but I keep trying to find a way to victory. :)

He brought Night Stalkers to the game again but with some modifications:

Night Stalkers - Army List

40 Scarecrows, Infantry, Horde, Shambling
- Void Lurker, Hero, Monster, Crushing Strength (2), Fly, Regeneration (5+), Thunderous Charge (1), This unit is not Stealthy
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)

40 Scarecrows, Infantry, Horde, Shambling
- Void Lurker, Hero, Monster, Crushing Strength (2), Fly, Regeneration (5+), Thunderous Charge (1),
This unit is not Stealthy
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)
- 10 Spectres, Infantry, Troop, Firebolt, Pathfinder, Piercing(1)

6 Fiends, Large Cavalry, Horde, Crushing Strength (1), Vicious
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble

6 Fiends, Large Cavalry, Horde, Crushing Strength (1), Vicious
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble

- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble

Saturday, 10 November 2018

Mortem et Gloriam - Game 15 - 2018/11/10

Hello!

The most recent battle of Mortem et Gloriam saw my Seleucids fighting against Romans, this time of a Foederate flavor, commanded by Paul against whom I have played before. It was, thus, kind of a rematch or another installment of our sport rivalry!

I have not yet had a chance to play this type of the Roman army so I was really curious what is it going to look like. My first impression was that I am about to play against cavalry heavy army and it looks like my Seleucids are quite outnumbered in that department. Here are the details:

Foederate Romans - Army List

Commanders

Army Commander - Talented Professional
Subordinate General 1 - Competent Professional
Subordinate General 2 - Competent Professional
Subordinate General 3 - Mediocre Professional

 
Camp

Camp - Formed Loose, Poor, Protected
TuGs

6 Legions Auxila - Infantry, Drilled Flexible, Superior, Protected, Short Spear, Darts, Experienced, Shield Cover 
6 Legions Auxila - Infantry, Drilled Flexible, Superior, Protected, Short Spear, Darts, Experienced, Shield Cover 
6 Legions Auxila - Infantry, Drilled Flexible, Average, Protected, Short Spear, Darts, Experienced, Shield Cover  
6 Legions Auxila - Infantry, Drilled Flexible, Average, Protected, Short Spear, Darts, Experienced, Shield Cover  

4 Upgraded Foederate Cavalry -  Cavalry, Formed Loose, Superior, Protected, Short Spear, Devastating Charger, Melee Expert
4 Upgraded Foederate Cavalry -  Cavalry, Formed Loose, Superior, Protected, Short Spear, Devastating Charger, Melee Expert
4 Equites - Cavalry, Drilled Loose, Superior, Protected, Short Spear, Javelin, Unskilled, Melee Expert
4 Equites - Cavalry, Drilled Loose, Superior, Protected, Short Spear, Javelin, Unskilled, Melee Expert
4 Foederate Cavalry - Cavalry, Formed Loose, Average, Protected, Short Spear, Javelin, Unskilled, Melee Expert 
4 Foederate Cavalry - Cavalry, Formed Loose, Average, Protected, Short Spear, Javelin, Unskilled, Melee Expert 
4 Foederate Cavalry - Cavalry, Formed Loose, Average, Protected, Short Spear, Javelin, Unskilled, Melee Expert  
4 Foederate Cavalry - Cavalry, Formed Loose, Average, Protected, Short Spear, Javelin, Unskilled, Melee Expert 

SuG's

6 Equites Saggittari - Cavalry, Skirmisher, Average, Unprotected, Bow, Experienced, Combat Shy 
6 Equites Saggittari - Cavalry, Skirmisher, Average, Unprotected, Bow, Experienced, Combat Shy

Monday, 5 November 2018

Game 99 - Night Stalkers - 2018/11/05

Greetings!

The tournament season in Australia has just come to an end and that means that top players are preparing for the Masters tournament. It will take place in Melbourne this year and will be held by the end of November.

As a defending Master, Jeff is understandably looking for the opportunities to prepare and play test potential armies for that event. I heard rumors that he even employed a sparring partner from UK to help him develop some new ideas to surprise the opponents at the tournament! :) 

I am glad I can also be included in the preparations, so not only I have a continuous opportunity to learn from Jeff but contribute to his preparations as well. The most interesting part, however, is that while I may be showcasing some variation of the army list Jeff is considering for taking today, I can almost guarantee that the army he will be playing with at the tournament is going to be different. Jeff tells me that he does not yet know himself what army he is going to take, so no worries, no secrets are revealed!

This time I was about to face Night Stalkers army. It could not be better timing with all the Vanguard releases, Halloween etc. Here are the details of the army list Jeff used:

Night Stalkers - Army List

40 Scarecrows, Infantry, Horde, Shambling
- Void Lurker, Hero, Monster, Crushing Strength (2), Fly, Regeneration (5+), Thunderous Charge (1), This unit is not Stealthy
- Screamer, Monster, Height (2), Lightning Bolt (5)

40 Scarecrows, Infantry, Horde, Shambling
- Void Lurker, Hero, Monster, Crushing Strength (2), Fly, Regeneration (5+), Thunderous Charge (1),
This unit is not Stealthy
- Screamer, Monster, Height (2), Lightning Bolt (5)

20 Scarecrows, Infantry, Regiment, Shambling
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble
- Screamer, Monster, Height (2), Lightning Bolt (5)

6 Fiends, Large Cavalry, Horde, Crushing Strength (1), Vicious
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble

6 Fiends, Large Cavalry, Horde, Crushing Strength (1), Vicious
- Dread-Fiend, Hero, Large Cavalry,  Crushing Strength (2), Vicious, Nimble