Greetings!
It's been a while since I have posted a battle report from the game played in Kings of War. It was not due to lack of games, quite the contrary! In fact, I have quite a number of them to report so let's try to get back on track!
This game was played against one of my regular opponents, Ed. He has recently participated in UK Masters event (3rd time in a row!) with his Empire of Dust army. However, for the new season and under CoK2019 rules he decided to go for a new project - Forces of Nature.
I have not played against Forces of Nature army for a while. I consider this faction one of the core Mantic armies and it is great to see some models being released for them. Forces of Nature army has also got 3rd formation in CoK2019 update and guess what, Ed decided to take all three of them in his force!
Here are the details:
Forces of Nature - Army List
The Wild Hunt - Formation
10 Centaur Bray-Striders, Cavalry, Regiment, Crushing Strength (1), Pathfinders, Thunderous Charge (1), Brutal
- 5 Centaur Bray-Striders, Cavalry, Troop, Crushing Strength (1), Pathfinders, Thunderous Charge (1), Brutal
- 5 Centaur Bray-Striders, Cavalry, Troop, Crushing Strength (1), Pathfinders, Thunderous Charge (1), Brutal
- Centaur Chief, Hero, Individual, Inspiring, Crushing Strength (2), Pathfinders, Thunderous Charge (1), Bow, Brutal
All units in this formation have Brutal special rule
Boulderguard - Formation
6 Earth Elementals, Large Infantry, Horde, Crushing Strength (1), Pathfinders, Shambling, Iron Resolve
6 Earth Elementals, Large Infantry, Horde, Crushing Strength (1), Pathfinders, Shambling, Iron Resolve
- Greater Earth Elemental, Monster, Crushing Strength (2), Pathfinder, Shambling, Iron Resolve
All units in this formation have Iron Resolve special rule
Wardens Watch - Formation
3 Forest Shamblers, Large Infantry, Regiment, Crushing Strength (1), Pathfinders, Shambling, Vanguard, Speed 7
3 Forest Shamblers, Large Infantry, Regiment, Crushing Strength (1), Pathfinders, Shambling, Vanguard, Speed 7
- Forest Warden, Large Infantry, Hero, Crushing Strength (2), Pathfinders, Nimble, Vanguard, Speed 7, Sure (3), Inspiring (Forest Shamblers only)
All units in this formation have +1 Speed (effectively Speed 7) and Forest Warden has Inspiring (Forest Shamblers only) special rule
In addition, the following units completed the army at 2000 points:
5 Centaur Bray-Hunters, Cavalry, Troops, Bows, Nimble, Pathfinders, Thunderous Charge (1)
Centaur Chief, Hero, Individual, Inspiring, Crushing Strength (2), Pathfinders, Thunderous Charge (1)
Druid, Hero, Individual, Inspiring, Pathfinder, Heal (2), Bane Chant (2), Surge (7)
Beast of Nature, Monster, Crushing Strength (2), Pathfinders, Lighting Bolt (6), Fly, Vicious (and increase attacks to 7).