Saturday, 12 May 2018

Mortem et Gloriam - Game 3 - Lydians - 2018/05/12

Hello!

When I attended the MiniMeG event last month I met a few new players. It was one of the reasons for the tournament, to let people meet each other and spread the interest in Mortem et Gloriam system. One of these players was Leigh, against whom I played in the second round. We quickly found out that we are located in the relatively close distance from each other and decided to catch up for a casual game in the local store. 

It was 3rd game with Mortem et Gloriam for both of us but we were very interested in continuing to learn the system. Hence, we both brought 7000 armies again. Mainly due to the fact that I do not have models to field a larger army. But also because we thought that learning the rules with smaller forces would help us to understand things faster.

Last time Leigh had his Franks but this time he went back in time almost 1000 years and decided to bring the army of Lydians. It was a very interesting force for me because this period of history is not well known to me. At the same time, the composition of the army itself was also very intriguing and different from Leigh's Franks as well as my Seleucids. 

Lydians - Army List

Commanders

Army Commander - Competent Instinctive
Subordinate General 1 - Competent Instinctive
Subordinate General 1 - Competent Instinctive

Camp

Camp - Poor, Protected
 
TuG's

4 Kings Retainers - Cavalry, Formed Loose, Superior, Protected, Short Spear, Devastating Charger
4 Provincial Cavalry - Cavalry, Formed Loose, Average, Protected, Short Spear, Devastating Charger
4 Provincial Cavalry - Cavalry, Formed Loose, Average, Protected, Short Spear, Devastating Charger
4 Scythians - Cavalry, Formed Flexible, Average, Unprotected, Bow, Experienced

6 Spearmen - Infantry, Tribal Close, Average, Protected, Short Spear, Shieldwall 
6 Spearmen - Infantry, Tribal Close, Average, Protected, Short Spear, Shieldwall 
6 Spearmen - Infantry, Tribal Close, Average, Protected, Short Spear, Shieldwall  
8 Karian Hoplites - Infantry, Formed Close, Average, Protected, Long Spear, Shove, Shield Cover
6 Bithynians - Infantry, Tribal Loose, Average, Protected, Short Spear, Javelin, Experienced

SuG's

6 Phrygians - Cavalry, Skirmisher, Average, Unprotected, Javelin, Experienced
6 Phrygians - Cavalry, Skirmisher, Average, Unprotected, Javelin, Experienced

6 Skirmishing Archers - Infantry, Skirmisher, Average, Unprotected, Bow, Experienced, Combat Shy 
6 Skirmishing Archers - Infantry, Skirmisher, Average, Unprotected, Bow, Experienced, Combat Shy

Friday, 11 May 2018

Game 86 - Dwarfs - 2018/05/09

Greetings!

I have recently missed the opportunity to participate in the local tournament. As if it was not bad already, I was not able to play against Matt (famous Dwarf general, known for his Brocks, Rocks and Glocks style and a fantastic tournament organizer), after accepting his challenge to settle our score. 

Fortunately for me Matt had a free spot in his busy schedule and we decided to play our challenge in the local store. We set at usual 2000 points and randomly chosen map and scenario with the help of Epic Dwarf Map/Scenario Randomizer

We both wanted to test some changes to our respective army lists, as we are both adapting to new rules released with Clash of Kings 2018. While Matt kept his famous theme with the army, there were some interesting additions I have never played against before:

Dwarfs - Army List

6 Earth Elementals, Horde
- Organ Gun, War Engine
- Stone Priest, Hero, Martyr's Prayer
6 Earth Elementals, Horde
- Organ Gun, War Engine
- King, Hero, Wings of Honeymaze
20 Iron Guard, Regiment
- Army Standard Bearer, Hero, Bane Chant

20 Shieldbreakers, Regiment

10 Berserker Brock Riders, Regiment, Pathfinder 
- Berserker Lord, Hero, Mounted
 
10 Berserker Brock Riders, Regiment, Crushing Strength (1)

5 Mastiff Hunting Pack, Regiment 

5 Mastiff Hunting Pack, Regiment 

Wednesday, 25 April 2018

Mini MeG 1 - Part 3

Greetings!

In the last part of the reports series from my first ever event in Mortem et Gloriam system, I would like to summarize my experiences, share the impressions about the game and even ask a few questions about the situations that occurred in the battles!

First of all, however, I would like to thank Dean from Olympian Games for organizing the event (and supplying much needed Camp, the best painted element in my army :)), Canberra Regional Wargame Group for hosting the tournament along their usual activities and my fantastic opponents, Geoff and Leigh for great games! One of the reasons I write the reports is that by doing so I can say "thank you!" to the organizers and the players. Without them, obviously, I would have not had such a fantastic time!

Saturday, 21 April 2018

Mini MeG 1 - Part 2

Greetings!

In the second game of MiniMeG 1 event I had a great pleasure to play against Leigh and his Early Merovingian Frank (481AD). It was quite interesting to have a game between armies so far apart in history. However, it is something that has to happen at the events unless one organizes a tournament where all participants bring forces from the same period. I must say that would be great too but for the small event for beginners it was perfectly fine to bring whatever players had at this moment.

I am sure it is also a challenge for designers of the game to come up with ideas that reflect how the armies of particular faction fought in their time and still allow for good games between armies that never faced each other in history.

Both Leigh and I played our very second game in MeG so the priority was to implement lessons from game 1 and learn as much as possible in game 2. For me, personally, my main objective was to maneuver in a way that would allow me to get into some combats to test the mechanics of the game in that phase. And to see what the Phalanx can do! 

Saturday, 14 April 2018

Mini MeG 1 - Part 1

Greetings!

Last week I attended a small event called Mini MeG 1 that was organized by Dean from Olympian Games . It was meant to be an opportunity for new players to learn how to play with the rules for a relatively new historical system called Mortem et Gloriam. The event was organized in the usual location for Canberra Regional Wargames Group whose members generously made some space for MeG players too!

It was really great for me because I was looking for a chance to learn the rules as I have never played games in that system before. It has some unique (at least for me) mechanics I was curious to try out. But as with every new game it is really helpful to be able to play against a more experienced opponent rather than trying to figure out the things on my own. 

Equally important was to meet new people and see what armies and periods are their favorite. I hoped I would be able to make some new contacts to be able to play in a more regular way.

We played two games as the idea was to have more time to learn the rules. The size of armies was 7000 points, no more than 3 commanders and we played on 4 x 4' tables. In this post I will talk about the system how I understand it at the moment and present a short report from the first game.

Monday, 9 April 2018

Game 85 - Empire of Dust - 2018/04/09

Greetings!

I was very hopeful after Clash of Kings Australia 2018 that I would be able to play on a regular basis with an updated army list. Despite the fact that I have plenty of the opportunities thanks to a very vibrant group of players here in Canberra, I was not able to find just enough time for a game. I must admit it was quite disappointing and I do need to try harder to better organize other activities for sure!

Fortunately, Ed and I planned another game some time ago so I managed to allocate enough time and lock it especially for that purpose. 

We both made changes after the release of CoK 2018 but while I made only few (as I explained in the summary of Clash of Kings Australia 2018), Ed decided it is time to bring another of his armies - Empire of Dust. It seems he decided on using it for his games in 2018 and I was very interested in seeing what is his approach with this faction like.

Here are the details of the list he used in our game:

Empire of Dust - Army List

40 Revenants, Horde
- Bone Giant, Monster 
- Ahmunite Pharaoh, Hero, Wings of Honeymaze, Surge (8)

20 Mummies, Regiment
- Bone Giant, Monster 

10 Skeleton Cavalry, Regiment
- Cursed High Priest, Hero, Mounted, Heal(4), Surge (10)

3 Revenant Chariots, Regiment
- Ahmunite Pharaoh on Royal Chariots, Hero, Surge (8)

6 Revenant Chariots, Horde
- Bone Dragon, Monster 
- Undead Army Standard Bearer, Hero, Mounted, Lute of Insatiable Darkness

Monday, 2 April 2018

Monster March 2 - Summary

Greetings!

Second Monster March is over and it was my absolute pleasure to host the painting challenge again!

I would like to thank all the participants for responding to the call. It was an honor to host you and to present your fantastic models at various stages, from assembly to finished, beautiful master pieces!

I would also like thank the guys from Kings of War Australia group who supported the initiative by changing the group photo regularly to showcase a monster painted by a group member. Cheers guys, it was awesome to have your support!

In this post I am going to summarize the painting challenge by posting the photos of the models participants sent that present their chosen model either as a finished project or in the most recent stage.