Showing posts with label Tournaments. Show all posts
Showing posts with label Tournaments. Show all posts

Sunday, 11 April 2021

Game 156 - Basileans - 2021/04/11

 

Greetings!

In the last round of the Rage of Isolation 4 online tournament, played on Universal Battle 2 I played against Yan. I had a great pleasure to play against him a few times in the past, although not yet in person. All our games were online. Yan brought a difference force each time and this tournament was no different. While expected either Herd or the Empire of Dust, Yan decided to try out some Basileans instead. I got an impression he really just wanted to play with this enormous Paladin Knights Horde! And some Elohi! And a Phoenix! And some Living Legends!

Basileans - Army List

Paladin Knights Horde (PK), Cavalry, Brew of Strength - 395
Ogre Palace Guard Horde (OPG), Large Infantry, Staying Stone - 240

Men-at-Arms Swordsmen (S1), Infantry - 105
Men-at-Arms Swordsmen (S2), Infantry - 105
Elohi Regiment (E1), Large Infantry - 160
Elohi Regiment (E2), Large Infantry - 160

Gur Panthers* (GP1), Cavalry - 85
Gur Panthers* (GP2), Cavalry - 85 

Phoenix (P1), Titan - 195

Gnaeus Sallustis[1] (GS), Hero (Large Cavalry) - 180
Samacris, Mother of Phoenixes[1] (S3), Hero (Large Infantry) - 195
Priest (P2), Hero (Infantry), Bane Chant (2) - 95

Tuesday, 6 April 2021

Game 155 - Sylvan Kin - 2021/04/05

 

Greetings!

In the third round of the Rage of Isolation 4 online tournament, played on Universal Battle 2, I played against a second army of Sylvan Kin. This time, however, commanded by the Tournament Organizer himself - Michael.

I believe Michael 3d-printed some of his models for a brand new army at that time already and was testing some of the options online. From my point of view, as an opponent, it was very interesting to see a different approach to army composition than in the case of Nick's army. Even if there were a few elements that were exactly the same, the army looked different and thought it would play differently as well. Here are the details:

Sylvan Kin - Army List

Forest Guard Horde (FG), Infantry, Brew of Strength - 310
Forest Shamblers Horde (FS), Large Infantry - 200

Hunters of the Wild Regiment (HW1), Heavy Infantry - 160
Hunters of the Wild Regiment (HW2), Heavy Infantry - 160
Stormwind Cavalry* Regiment (S), Cavalry, Maccwar's Potion of the Caterpillar - 235

Boskwraiths Troops (B1), Infantry - 115
Boskwraiths Troops (B2), Infantry - 115

Wiltfather [1] (W), Hero(Monster) - 300
Army Standard Bearer (AS), Hero (Infantry), Lute of Insatiable Darkness - 85
Dragon Kindred Lord (DKL), Hero (Monster), Blade of Slashing - 320

Saturday, 20 March 2021

Game 154 - Abyssal Dwarfs - 2021/03/20

Greetings!

In the second round of the Rage of Isolation 4 online tournament played over Universal Battle 2, I had a great pleasure to play against Michael. 

Michael told me he has recently started playing Kings of War in general and at the time of the tournament last year, did not have a chance to play with real models yet. He chose the army of Abyssal Dwarfs as his force for this event.

This faction has some really tough units to choose from and as always, I am very interested in seeing what exactly attracts my opponent's attention and what made to the army list.

Michael chose an interesting range of units and ended up with, in my opinion, a well rounded and versatile army. Here are the details:

Abyssal Dwarfs - Army List

Blacksouls Horde (B), Infantry, Two-handed weapons - 190
Abyssal Grotesques Horde (AG), Large Cavalry, Sir Jesse's Boots of Striding - 260

Immortal Guard Regiment (IG1), Infantry - 160
Immortal Guard Regiment (IG2), Infantry - 160

Abyssal Halfbreeds Regiment (AH1), Cavalry - 200
Abyssal Halfbreeds Regiment (AH2), Cavalry - 200

Lesser Obsidian Golems Regiment (OG1), Monstrous Infantry - 130
Lesser Obsidian Golems Regiment (OG2), Monstrous Infantry - 130

Mutated Mastiff Hunting Pack* Regiment (HP), Swarm - 65

Angkor Heavy Mortar (HM1), War Engine - 115
Angkor Heavy Mortar (HM2), War Engine - 115

Overmaster (O), Hero (Infantry), Infernal Advance [1] - 125
Iron-caster (I), Hero (Infantry), Bane Chant (2), Lightning Bolt (3), Surge (8) - 150

Friday, 12 March 2021

Game 153 - Sylvan Kin - 2021/03/12

Greetings!

Welcome to the first battle report from the series of 4 games in the frame of online tournament - Rage of Isolation 4. This was the last event of 2020 I participated in. It was organized by Michael Clarke and the games were played in November and December last year on Universal Battle. Here is the link to the FB page for that tournament where you can find more details on each round as well as a player's pack:

Rage of Isolation 4

This time the rules were really simple. 2000 points armies, preselected scenarios and maps each turn but that's about it. No special rules this time, to make it nice and easy!

In the first round I got paired with Nick Legrand who brought a Silvan Kin army for this event. Interestingly, we participated in many events together but for some reason, we have only played against each other once. And even then it was almost 8 years ago at ConVic 2013 when we both played a different game. However, it brings some memories too so here is the link to that game, in what now seems a different reality :)

ConVic 2013 - Round 3

I have played a few games against Sylvan Kin so far but Nick designed his army around a different concept. It was a very interesting combination of variety of units rather than focus on a single aspect, such as Forest Shamblers for example.

Here are the details of the army Nick used in this game and the tournament:

Sylvan Kin - Army List

Forest Guard Horde (FG), Infantry, Brew of Strength - 310

Kindred Archers Regiment (A1), Infantry - 120
Kindred Archers Regiment (A2), Infantry - 120
Stormwind Cavalry* Regiment (SC), Cavalry, Maccwar's Potion of the Caterpillar - 235
Forest Shamblers Regiment (FS), Large Infantry - 120

Boskwraiths Troop (B1), Infantry - 115
Boskwraiths Troop (B2), Infantry - 115
Kindred Gladestalkers Troop (G1), Infantry - 130
Kindred Gladestalkers Troop (G2), Infantry - 130

Wiltfather (W), Hero (Monster) - 300
Elven King (K), Hero (Cavalry), Pipes of Terror - 145
El'Rik Nsileen [1], Hero (Infantry) - 160

Sunday, 29 November 2020

Game 150 - Free Dwarfs - 2020/11/29

 
Greetings!

In the last round of the Rage of Isolation 2 online tournament played on Universal Battle 2, I played against another famous crew member of the Direct Misfire Podcast - Huw. For this event, he brought and army of Free Dwarfs.

I was curious about this faction as I have never played against it before. How different would it be to the regular army? In a way, it seemed like a classic match up still, between Dwarfs and Elves. However, I quickly noticed a few very interesting and unique elements in Huw's army:


Free Dwarfs - Army List

Shieldbreakers Horde (S1), Infantry, Throwing Mastiffs - 245

Shieldbreakers Regiment (S2), Infantry, Throwing Mastiffs - 155 
Shieldbreakers Regiment (S3), Infantry, Throwing Mastiffs - 155 
Rangers Regiment (R1), Infantry - 185
Rangers Regiment (R2), Infantry - 185
Brock Riders Regiment (BR1), Cavalry - 195
Brock Riders Regiment (BR2), Cavalry - 195

Ranger Captain (RC), Hero (Infantry), Pipes of Terror - 110
Dwarf Lord on Large Beast (DL1), Hero (Monster), Blade of Slashing - 205
Dwarf Lord on Large Beast (DL2), Hero (Monster), Brew of Haste - 205

Tuesday, 17 November 2020

Game 149 - Goblins - 2020/11/17

Goblins!!!

Greetings! 

In the third round of the Rage of Isolation 2 tournament I played against Stephen who this time played with Goblins (Stephen often plays with Salamanders these days). 

I played against Stephen once but long time ago and back then, he was playing with Kingdoms of Men. If you are interested in a bit of history, here is the battle report from the battle played 4 years ago!


I was thus very curious about this game, with new army, new edition etc. The army Stephen designed for this event is quite interesting and nothing like I played against before. Here are the details:

Goblins - Army List

Rabble Legion (R1), Infantry - 180

Rabble Horde (R2), Infantry - 125
Rabble Horde (R3), Infantry - 125
Trolls Horde (T), Large Infantry, Dwarven Ale - 205

Mawbeast Pack* Regiment (MP1), Cavalry - 120
Mawbeast Pack* Regiment (MP2), Cavalry - 120

War-Trombone (WT1), War Engine - 65
War-Trombone (WT2), War Engine - 65
Big Rocks Thrower (RT1), War Engine - 90
Big Rocks Thrower (RT2), War Engine - 90

Goblin Blaster (GB1), Monster (Chariot) - 65
Goblin Blaster (GB2), Monster(Chariot) - 65
Winggit (W), Monster, Eye in the Sky - 130

Biggit (B1), Hero (Cavalry) - 80
Biggit (B2), Hero (Cavalry) - 80
King (K), Hero (Cavalry) - 105
King on Chariot (KoC), Hero (Chariot), Pipes of Terror - 140

Saturday, 17 October 2020

Game 148 - Order of the Brothermark - 2020/10/17

Greetings!

In the second game of Rage of Isolation 2 I played against Michael, the organizer of the event. Michael stepped in for this round as a Bye-buster as one of the players had to withdraw from the tournament.

What is more, Michael decided to use the player's army anyway, which is a challenge in itself, especially when it is a completely new army Michael has never played with before.

I have not had a chance to play against this particular faction under 3rd edition yet either, so it was already very exciting! I was really curious how Order of the Brothermark would look like after the split of the Brotherhood into two, separate army lists.

One would obviously expect some knights to be present but at the same time there were a few, quite tempting options that were not available in the previous version.

Here are the details of the army Michael was commanding this round:

Order of the the Brothermark - Army List

Ogre Palace Guard Horde (OPG), Large Infantry - 235
Ogre Palace Guard Horde (OPG), Large Infantry - 235

Order of the Abyssal Hunt Regiment (AH), Cavalry, Sir Jesse's Boots of Striding, Aegis Fragment - 245
Men-at-Arms Spearmen Regiment (S1), Infantry - 125
Men-at-Arms Spearmen Regiment (S2), Infantry - 125

Villain Skirmishers Troop (S3), Cavalry - 95
Villain Skirmishers Troop (S4), Cavalry - 95

Villain Siege Artillery (SA1), War Engine - 90
Villain Siege Artillery (SA2), War Engine - 90

Exemplar Hunter (H), Hero (Cavalry) - 125
Priest (P), Hero (Infantry), Heal (3) - 75
High Paladin on Dragon (PoD), Hero (Titan), Aegis Fragment - 315

Sunday, 11 October 2020

Game 147 - Forces of Nature - 2020/10/11

 
Greetings!

It's been a much longer break since I last posted a battle report. It was not due to lack of battles to write about as I participated in another local online tournament, played on Universal Battle 2 platform. 

This tournament was organized by Michael and was called Rage of Isolation 2. If you would like to check the full player's pack, here is the link:

Rage of Isolation 2 - Player's Pack

This time we played at 1850 points and as in the previous event, pre-designed maps were randomly chosen for each round. It made sure all participant played on the same battle field. We used online clocks as well, in order to limit the time of the battle and make the experience as close to any regular event. 

There were additional objectives too. Each player had to choose one each game and once the objective was selected, it was not available for the following rounds of the tournament. The objectives were selected in secret so players did not know during the game what is their opponents goal for extra points.

However, the most intriguing changes in comparison to the previous events were about the army selection. First, if you chose a faction that you have never used in the tournaments in the last 2 years - you got extra points. Second, factions were assigned to 5 tiers and depending on which you chose, you could either get bonus points as well, or get some deduced!

The aim was to provide a strong incentive to play with something one has never played before and use armies that may not be as powerful as these that are played with most often. 

I must admit that I almost did not take part in this tournament due to rapidly shrinking amount of spare time for hobby. And because of that I didn't quite thought about what else would I like to use instead of my Elves. In the end, I decided to go with the same army I have always played with, despite the heavy handicap it would mean in the event. 

There are two main reasons I decided to do so. First, it was easier to scale down my existing army and play with what I know. Second, and more importantly, I would have a great opportunity to test my army against armies I have never played before! That was too tempting to overlook so I hoped my opponents would forgive me using the same army as always. 

Sunday, 24 May 2020

Game 146 - Varangur - 2020/05/24

Greetings!

In the last, fourth round of the Rage of Isolation tournament, being played on Universal Battle 2, I played against Michael. The Big Boss and Tournament Organiser himself! If you were following my games from this event you would notice I did not post about the round 3. It is due to the fact that, unfortunately, the game was not played and I moved straight to round 4.

Michael plays with many armies but for this event he chose evil Northern Alliance, i.e. Varangur. It's been a while since I played against this army and I have not yet fought against them under 3rd edition rules. It was great that I had the first hand opportunity to see this army in action.

Michael decided to bring the army that is focused on melee and almost every single unit in it was able to deal a lot of damage in its own. Here are the details

Varangur - Army List

Frostfang Cavalry Horde (FC1), Large Cavalry - 265
Frostfang Cavalry Horde (FC2), Large Cavalry - 265

Huscarl Regiment (H1), Heavy Infantry - 225
Huscarl Regiment (H2), Heavy Infantry - 225

Draugr Regiment (D1), Infantry - 75
Draugr Regiment (D2), Infantry - 75

Reaver Troop (R1), Infantry - 135
Reaver Troop (R2), Infantry - 135
Reaver Troop (R3), Infantry - 135
Reaver Troop (R4), Infantry - 135

Snow Fox Regiment (SF), Swarm - 80

Lord on Frostfang (LoF), Hero (Large Cavalry)Aegis of the ElohiSnow Fox - 215
Magnilde of the Fallen (M). Hero (Heavy Infantry) - 175
Cursed Son (CS), Hero (Heavy Infantry), Mournful BladeMask of the Reaper - 160

Sunday, 17 May 2020

Game 145 - Salamanders - 2020/05/17

Greetings!

In the second round of the Rage of Isolation Universal Battle 2 tournament I had a great pleasure to play against Ben who commanded the army of Salamanders. You may know Ben as Bensome of Direct Misfire fame. If you don't or have not listened to this great podcast yet, you are really missing out! I suggest that you go and check it out, especially that the new episode about Ratkin Army has just been released!

It is not the first time when I had an opportunity to play against Ben as we played against each other at CanCon 2014. Six years ago! Boy, time flies indeed! If you are interested, here is a battle report from the game when we played something different, with a bit different composition of the armies and at the time when it was mandatory for me to include blurry pictures! :)


I was obviously very happy to have a rematch and it was great we played with the "same" armies but in a different system. I am quite lucky that my opponents bring very interesting armies and Ben is no exception! He definitely followed the rule of 2 while composing his force! Here are the details:

Salamanders - Army List

Tyrant Horde (T1), Large Infantry - 240
Tyrant Horde (T2), Large Infantry, Brew of Haste - 260

Kaisenor Lancer Regiment (KL1), Cavalry, Sir Jesse's Boots of Striding - 210
Kaisenor Lancer Regiment (KL2), Cavalry, Mead of Madness - 205

Salamander Ceremonial Guard Regiment (CG1), Heavy Infantry - 160
Salamander Ceremonial Guard Regiment (CG2), Heavy Infantry - 160

Ancient Troop (A), Heavy Infantry - 120
Ghekkotah Warrior Troop (GW1), Infantry - 60
Ghekkotah Warrior Troop (GW2), Infantry - 60

Fire Drake (FD), Titan - 210
Phoenix (P), Titan - 195

Clan Lord on Fire Drake (CL), Hero (Titan), Brew of Sharpness - 335
Herald (H), Hero (Heavy Infantry), Lute of Insatiable Darkness - 85

Thursday, 14 May 2020

Game 144 - Undead - 2020/05/14

Greetings!

Welcome to the first battle report from the online tournament called Rage of Isolation! This even is organised by Michael, who was recently interviewed on Counter Charge podcast about building Kings of War scene in Sydney:


I participated in a similar even Michael organised last year just before the release of 3rd edition of Kings of War. It was a great experience and and I was really happy he decided to do something similar again. 

The games are played over Universal Battle 2 platform, with one week time to arrange your game with your opponent. There are four rounds planned and armies are at 2300 points. However, the composition restrictions are used for 1995 size armies. If you are interested, full player's pack can be found here:


We are currently into 3rd round although I have not played my 3rd game yet. If you want to check the current standing, please follow the link:


There are 18 players participating with quite a diverse armies and you can check the details of the army lists here:


Please note that players are not allowed to change the army lists and need to play all four games with the same force as during the usual event.

In the first round I was paired with Matthew. We have played against each other twice so far and the last time was during CanCon 2020 a few months ago. Matthew decided to bring Undead army this time and I must say when I saw his army list I knew I am about to face a very tough foe!

Undead - Army List

Soul Reaver Infantry Regiment (SR1), Infantry - 250
Soul Reaver Infantry Regiment (SR2), Infantry - 250

Wight Horde* (W1), Large Infantry - 260
Wight Horde* (W2), Large Infantry - 260

Zombie Regiment (Z1), Infantry - 70
Zombie Regiment (Z2), Infantry - 70
Zombie Regiment (Z3), Infantry - 70
Zombie Regiment (Z4), Infantry - 70
Zombie Regiment (Z5), Infantry - 70

Deathpack Regiment (D1), Swarm - 75
Deathpack Regiment (D2), Swarm - 75

Vampire Lord on Undead Dragon (VL1), Hero (Titan), Blade of Slashing, Lightning Bolt (4) - 335
Vampire Lord on Undead Dragon (VL2), Hero (Titan), Lightning Bolt (4) - 330
Revenant King (RK), Hero (Cavalry) Undead HorseSurge (5) - 115


Tuesday, 18 February 2020

Clash of Kings Australia 2020 - Summary - 2020/02/17

Greetings!

In this post I would like to summarise my experiences during the Clash of Kings Australia 2020. However, while the series of the battle reports focused on the games, there is much more to that event than battles. 

I am still going to discuss my observations about the army I took to the event of course! But I also would like to spend some time talking about other, very important aspects of this unique tournament.

In short, I spent fantastic two days with other Kings of War enthusiasts and came home greatly inspired by the armies people prepared with such a great level of creativity and dedication. Happy to catch up with those I met before and meet new players, hopefully forging new friendships. And in general, full of optimism about Kings of War as a great game of mass fantasy battles! 

A lot of people contributed to this overall fantastic event. The battle reports and in particular this post, is dedicated to all of them as a way of saying "Thank You!" for making it such a wonderful experience. I am sure I am not the only one who would share this point of view!

Sunday, 16 February 2020

Game 139 - Forces of Nature - 2020/02/16

Greetings!

In the final, 6th round of Clash of Kings Australia 2020 I faced the army of Forces of Nature commanded by Ken - regular Masters participant and a winner of last year Clash of Kings Australia!

I have played against Ken only twice so far and I lost on both occasions. I hoped I would be able to change the current standings to be a bit more equal. Luckily, one of my very few practice games was against this faction so I wanted to use my experience and apply the lessons learned to this game.

Of course, no two armies are the same and no two players would use even exactly the same army in similar fashion, so I had to come up with a good plan against Ken's Forces of Nature anyway. The army had quite a few units I played against before, be it in the army from the same faction or from another one. Earth Elementals are very good example of these and you could see them featured in the previous battle report. 

In general, Ken's army had tough units, fast units and shooting units, which made it versatile and flexible army for sure. Here are the details:

Game 6 - Forces of Nature - Ken

Naiad Ensnarers Horde (NE), Infantry, Hammer of Measured Force, Frenzied Otter - 255
Earth Elemental Horde (EE1), Large Infantry, Mace of Crushing - 225
Earth Elemental Horde (EE2), Large Infantry, Mace of Crushing - 225

Centaur Bray Strider Regiment (CBS), Cavalry, Frenzied Otter - 165
Centaur Bray Strider Regiment (CBS), Cavalry, Frenzied Otter - 165

Woodland Critter Regiment * (WC), Swarm - 80

Greater Fire Elemental (GFE), Titan - 175

Tree Herder (TH), Hero (Titan), Hann's Sanginary Scripture - 270
Forest Warden (FW), Hero (Large Infantry), Inspiring Talisman - 110
Unicorn (U1), Hero (Large Cavalry, Wings, Lightning Bolt (5) - 165
Unicorn (U1), Hero (Large Cavalry, Wings, Lightning Bolt (5) - 165


Thursday, 13 February 2020

Game 138 - Dwarfs - 2020/02/13

Greetings!

In the fifth round of the Clash of Kings Australia 2020 I met another new player, Brent, who commanded army of Dwarfs. It was thus another classic duel between archetypical armies of many fantasy worlds!

Brent came down from Sydney and he told me he has only recently started playing Kings of War. Excellent! Great to know there are new players joining the ranks! 

The composition of his army was very intriguing. He had some units I knew are tough as I faced them before. For example, Earth Elementals or Ironclad Horde. I was intrigued by Shieldbreaker Regiments as these were similar to Palace Guard, by Brock Riders after changes and the very new Steel Juggernouts. Brent also mentioned that Jeff himself helped him with the design of this army. It is great to have such an experienced and great player in your corner! Here are the details of the army Brent took to the tournament:

Game 5 - Dwarfs - Brent

Ironclad Horde (I), Infantry, Hammer of Measured Force, Throwing Mastiffs - 215
Earth Elemental Horde (EE1), Large Infantry - 220
Earth Elemental Horde (EE2), Large Infantry - 220

Shieldbreaker Regiment (S1), Infantry, Throwing Mastiff - 140
Shieldbreaker Regiment (S1), Infantry, Throwing Mastiff - 140
Berserker Brock Riders Regiment (BR), Cavalry, Brew of Sharpness - 230

Mastiff Hunting Pack Regiment* (MHP), Swarms - 65

Dwarf Lord on Large Beast (DL), Hero (Large Cavalry) - 200
Steel Juggernaut (SJ1), Hero (Large Infantry) - 150
Steel Juggernaut (SJ2), Hero (Large Infantry) - 150
Stone Priest (SP), Hero (Infantry), Bane Chant (2) - 110
Berserker Lord (BL), Hero (Cavalry), Blade of Beast Slayer - 160


Sunday, 9 February 2020

Game 137 - Undead - 2020/02/09

Greetings!

In the game 4 and the first battle of the second day I played against a really nice looking Undead army commanded by Andrew.

Andrew was one of the players from Direct Misfire team! It was great to meet a new player from Melbourne!

Undead seemed to be quite a popular faction during Clash of Kings but I have not played against them so far and it's been a while since I played against this army as well. I was thus very curious what Andrew decided to choose for his force and here are the details:

Game 4 - Undead - Andrew

Soul Reaver Cavalry Regiment (SRC), Cavalry, Sir Jesse's Boots of Striding - 265
Revenant Cavalry Regiment (RC), Cavalry - 165
Soul Reaver Infantry Regiment (SRI), Infantry - 250
Revenant Regiment (R1), Infantry - 125
Revenant Regiment (R1), Infantry - 125

Wight Horde* (W1), Large Infantry, 260
Wraith Troop* (W2), Infantry - 120
Wraith Troop* (W2), Infantry - 120

Revenant King on Undead Great Flying Wyrm (RK), Hero (Titan) - 250
Mhorgoth the Faceless (M), Hero (Infantry) - 230
Necromancer (N), Hero (Infantry), Inspiring Talisman, Bane Chant (2) - 90


Sunday, 2 February 2020

Game 134 - Forces of Basilea - 2020/02/02

Greetings!


Welcome to the very first battle report from the games I played during Clash of Kings Australia 2020.


In this game I had a great pleasure to meet Trevor who travelled all the way from Queensland together with a famous Team Queensland. Trevor brought one of the trademark factions for the game of Kings of War - Forces of Basilea! What is more, his army was composed entirely with Mantic Models. Well done, Trevor!


Trevor's army was an example of small, elite and hard hitting force. Here are the details of his army composition:


Game 1 - Forces of Basilea - Trevor

Paladin Knight Regiment (PK1), Cavalry, Aegis Fragment - 215
Paladin Knight Regiment (PK2), Cavalry, Aegis Fragment - 215
Paladin Foot Guard (PFG), Infantry, Aegis Fragment - 155
Paladin Foot Guard (PFG), Infantry, Aegis Fragment - 155

Elohi Horde* (E1), Large Infantry, Wine of Elvenkind - 310
Elohi Horde* (E2), Large Infantry, Brew of Strength - 310

Gur Panther Troop (GP1), Cavalry - 85
Gur Panther Troop (GP1), Cavalry - 85

Ur-Elohi (UE), Hero (Large Infantry) - 200
Gneaus Sallustis (GS), Hero (Large Cavalry) - 180
Dictator (D), Hero (Infantry) - 90


Wednesday, 29 January 2020

Clash of Kings Australia 2020 - Introduction - 2020/01/29

Greetings!

Welcome to the introduction to the series of battle reports from the games I played during Australian Clash of Kings 2020! Traditionally, Clash of Kings takes place in Australia in January and is the first big tournament of the year, during a three day gaming convention CanCon. 

I did not attend Clash of Kings in 2019 so I was very excited about getting back, catching up with players who often travelled from far to participate, meet new players and play some games of 3rd edition Kings of War. That excitement grew even higher when it was announced that Ronnie himself is going to pay us a visit!

Clash of Kings would not be the same if not for the best Tournament Organiser in the Southern Hemisphere - Matt aka "Apron Boy" and his trusty legion of helpers! I would like to take this opportunity to thank Matt and everyone who contributed to the organisation of this fantastic event! You are all Legends! 

Matt and Ronnie wearing famous Aprons!

We played six games during Australian Clash of Kings at 2000 points. If you are interested in the details, here is the link to the Players Pack:


This post is intended as an introduction to the series of the battle reports from my own games. However, it is going to take same time for me to prepare them. Because of that I decided it may be a good idea to tell you a bit about the army I took to the event and provide army lists of my opponents, maps representing deployments and scenarios as an appetiser! 

I would also like to give you a challenge to predict the results of each battle based on the deployment maps and army lists! 

If you would like to check the results already, as well as the results of the battles in each round, here is the link:


If you do, I would like to ask you to keep the information to yourself for time being so that those who would like to predict the outcomes would not have the answers revealed too early! 

Friday, 13 December 2019

Mortem et Gloriam - Game 54 - 2019/12/13

Hello!

In my last, sixth game of Mortem et Gloriam tournament during MOAB 2019 event I played against one of my most regular opponents, Stephen. Many battle reports were created after our games and most recently, Stephen's Romans were proving superior to my Seleucids.

However, for this competition Stephen brought another favourite army of his, Mamluks! I must admit that among all the armies present at MOAB, I considered this one the most challenging to play against. I have already witnessed first hand how deadly their shooting can be in one of our previous games. The army is highly mobile so catching it is very difficult. But unlike many horse archers based armies of antiquity, this force fights very well in melee and has a good break point of 5 too!

Here are the details of the army Stephen brought to the tournament:

Mamluk Egyptian - Army List


Wednesday, 11 December 2019

Mortem et Gloriam - Game 53 - 2019/12/11

Hello!

First game of the third and last day of Mortem and Gloriam tournament during MOAB 2019 was against both, a new opponent and a completely new army. This time I had a great pleasure to play against Pat and his beautifully looking Muromachi Samurai. 

Pat's army is almost finished but looks great already! I like his way of distinguishing between units under particular command. He has magnetised standard bearer with a different colour of a banner that he attaches to the front rank of each unit. In this way he can switch between commanders accordingly and it makes the units even more visually awesome! I wish I was able to take proper photos of his fantastic army.

I have seen a few Samurai armies but I have never played against one before. It was interesting to notice it is another army with as low breaking point of 4 as mine. It had fewer units too but mainly because all but one, superior cavalry of skilled Bushi, had 9 bases each. However, they also had mixed elements, with the first rank formed by superior Samurai and the rest of the unit comprised of Ashigaru.

Here are the details of Pat's army:

Muromachi Samurai - Army List



Monday, 9 December 2019

Mortem et Gloriam - Game 52 - 2019/12/09

Hello!

Second game of day two of Mortem et Gloriam tournament during MOAB 2019 event and I faced another Longbow heavy army, this time of English flavor. My opponent, Stephen, against whom I had a pleasure to play against before, brought the army from Edward IV English army list.

However, while Andrew's Welsh were very numerous but unprotected army, Stephen's English had more elite feel. Especially when you added these nice, little single bases of heavy armoured Men-at-Arms in Longbowmen units.

Here are the details of the army:

Edward IV English - Army List