Sunday, 15 September 2019

Mortem et Gloriam - Game 40 - 2019/09/15

Hello!

Welcome to the first battle report from the series of four that I played during the tournament WinterCon 2019. It took place in Canberra on 20-21 July. I apologise for the delay in posting about these games. I do hope, however, that I can make up for it with tales of great games against fantastic opponents! 

Before I continue, I would like to dedicate the tournament reports to the player I will always consider as my Mortem et Gloriam mentor - Geoff. He helped me a lot when I was learning the game for the very first time and I was fortunate to play against him a few time since. Unfortunately, Geoff was forced to change the plans in the last possible moment and was not participating in the event. I do hope we will have another chance to play, especially that he initially planned to bring an army of Lysimachus. That would have made for a great thematic game against my Seleucids for sure. Next time!

The tournament was organised for two days with four games to be played. We were not restricted to any particular period of history. The initial match ups were made to pair armies from as close periods as possible. Other than that, we only had a limit of points for the army that was set at 10,000 points.

In the first game I was to play against Leigh, against whom I have already played on many occasions. Leigh is always happy to use different armies from different periods. This time his choice was a force of Magna Graecia. Excellent! A new faction against a great opponent, perfect way to start the tournament!

Here are the details of the composition Leigh brought to the event:

Magna Graecia - Army List


Saturday, 31 August 2019

Game 120 - League of Rhordia - 2019/08/31

Greetings!

After a few months break, the best Tournament Organiser I have ever met, Matt "The Apron Boy" was back with a new event! It was named "Return of the King" and rightly so! No wonder then that players responded to the call enthusiastically. Significant number of them drove from interstates, only to be able to participate in what was guaranteed to be a great day of gaming and Kings of War. 

To accommodate popular wish, there were four games to be played and the armies were limited to 1850 points. Black Jack scoring system was used as well. If you are interested in the results of the tournament, here is the link to the final score (you can check the results after each turn as well):


When I learned that my most regular opponent on Universal Battle, Jeff, is going to attend I decided to challenge him to the battle in the first round! I simply wanted to make sure we can finally have a game with real models and do not rely on the respective scores during the event to make it happen.

Jeff usually wins in our games and wins decisively too. However, I hoped that perhaps this time I will be able to come up with a good plan and execute it well to prevail. He also told me that in the most recent interview with the hosts of the Direct Misfire podcast, he was asked to bring League of Rhordia to the tournament. So he did!

Here is the army list he brought to the event:

League of Rhordia - Army List

40 Halfling Archers (HA1), Horde, Infantry, Bows, Stealthy
- Duke on Ancient Winged Alarez (DoA), Hero (Monster), Crushing Strength (2), Fly, Heal (4), Iron Resolve, Thunderous Charge (1), Very Inspiring

40 Halfling Archers (HA2), Horde, Infantry, Bows, Stealthy
- Duke on Ancient Winged Alarez (DoA), Hero (Monster), Crushing Strength (2), Fly, Heal (4), Iron Resolve, Thunderous Charge (1), Very Inspiring

20 Halfling Braves (HS1), Regiment, Stealthy
- Wizard on Alarez (WoA), Hero (Large Cavalry), Fireball (6), Fly, Thunderous Charge (1)

20 Halfling Braves (HS2), Regiment, Stealthy
- Wizard on Alarez (WoA), Hero (Large Cavalry), Fireball (6), Fly, Thunderous Charge (1)

20 Halfling Braves (HS3), Regiment, Stealthy
- Battle Shrine[1] (BS), Hero (Large Cavalry), Lightning Bolt (5), Rallying (2)

20 Halfling Braves (HS4), Regiment, Stealthy

20 Halfling Braves (HS5), Regiment, Stealthy

Night Stalkers - Allies

20 Phantoms (P), Regiment, Crushing Strength (1), Shambling
- Dread Fiend (DF), Hero (Large Cavalry), Crushing Strength (2), Nimble, Vicious

Saturday, 17 August 2019

Mortem et Gloriam - Game 39 - 2019/08/17

Hello!

As you have probably noticed by now, Stephen is one of my regular opponents at the moment. We were also both preparing for a tournament in the frame of WinterCon 2019 event. Stephen, inspired by the most recent performance of Cretan Archers, decided to bring any army with his own Skilled shooters - Mamluk Egypitan.

I have never played against such a force. Although I played against armies with horse archers, the Mamluks are different. First, I was about to deal with TuG's of Skilled, bow armed cavalry. It means that Stephen did not have to worry about low break point for the army. And still be able to evade slow blocks of pike armed infantry. Second, Mamluk cavalry can fight too. Especially Superior Royal Mamluks that are Melee Experts armed with Short Spears. 

Here are the details of almost all mounted force I was about to fight against:

Mamluk Egyptian - Army List


Saturday, 10 August 2019

Game 119 - Kingdoms of Men - 2019/08/10

Greetings!

I was very interested in getting a re-match against Simon so when he had a bit of time to play again, I took the opportunity immediately!

This time, however, Simon was to bring his army from the mythical city of Dobrensk. Somewhere in the North, where there is snow and there are plenty of Monsters! 

Because of that the people of Dobrensk are hardy folk and had to rely on themselves to protect their families. No wonder then that the nobility is often represented by the regiments of knights while each citizen is well prepared to wield all sorts of nasty weapons to the fight.

Here are the details of the army based on Kingdoms of Men army list at 2000 points:

City of Dobrensk - Army List

40 Bowmen (B), Horde, Infantry
- 10 Pole-Arms Block (Pa1), Troop, Infantry, Crushing Strength (1)
- 10 Pole-Arms Block (Pa2), Troop, Infantry, Crushing Strength (1)
- 10 Pole-Arms Block (Pa3), Troop, Infantry, Crushing Strength (1)
- 10 Pole-Arms Block (Pa4), Troop, Infantry, Crushing Strength (1)
- Siege Artillery (A1), War Engine, Blast (D6 + 2), Indirect Fire, Piercing (4), Reload!
- General on Winged Beast (G), Hero, Monster, Crushing Strength (2), Fly, Very Inspiring

10 Knights (K2), Regiment, Cavalry, Headstrong, Thunderous Charge (2), Pathfinder
- 10 Pole-Arms Block (Pa5), Troop, Infantry, Crushing Strength (1)
- Siege Artillery (A2), War Engine, Blast (D6 + 2), Indirect Fire, Piercing (4), Reload!
- Army Standard Bearer (AS), Mounted, Individual, Very Inspiring

10 Knights (K1), Regiment, Cavalry, Headstrong, Thunderous Charge (2)
- 5 Mounted Scouts (MS1), Troop, Cavalry, Bows, Nimble
- 5 Mounted Scouts (MS2), Troop, Cavalry, Bows, Nimble
- Wizard (W), Mounted, Fireball (6), Blizzard, Individual, Inspiring Talisman

10 Knights (K3), Regiment, Cavalry, Headstrong, Thunderous Charge (2)

10 Knights (K4), Regiment, Cavalry, Headstrong, Thunderous Charge (2)

Sunday, 4 August 2019

Mortem et Gloriam - Game 38 - 2019/08/04

Hello!

Once in a while I have an opportunity to play against an army from a completely different historical period. That was the case this time when Steve wanted to try out his Trastamara Spanish army.

I always find it quite interesting to see if any of the historically more advanced weapons would make a difference in the game. It is also kind of a test of the system as well. If armies from different periods can still do well against each other, it means the mechanics of the game is quite flexible.

I must admit that this historical period is not that well known to me, as I usually prefer to read about ancient times. However, I use such games also as an incentive to learn a bit more.

It was quite interesting to see what kind of army Steve is going to use. It was the force comprised of the regiments of different ethnicity and made it even more intriguing. Landsknechts, Italian Knights, Spanish light cavalry etc. Visually, it was relatively similar army to mine, with a main battle line formed by various Pikemen, some cavalry and supporting units.

Here are the details:

Trastamara Spanish - Army List


Saturday, 3 August 2019

Game 118 - Trident Realms - 2019/08/03

Greetings!

Some time ago Ed, one of my most regular opponents, asked if we can play a game at 2600 points. He needed some practice before the tournament he was about to attend. I thought it is a great idea to try and upscale the army even further than 2250 points. This is the upper limit I have reached so far, mainly to be able to field the army with fully painted models.

And this is what I did. Instead of building a new army list, I decided to add something to the existing force. I also wanted to stick to the previous condition, i.e. to include models I have already painted. Just in case I have the opportunity to play the game with them, rather than on Universal Battle 2.

Ed used this opportunity to create something quite spectacular. He chose to add an allied contingent of the Herd but used it for the modelling purposes. He used the units from the Herd list to bring the models that are still perfectly in line with his Trident Realm army! Stampede is represented by a giant Kraken, Guardian Brutes are in the form of huge walking Crabs and Centaurs are half women, half snakes creatures. I think it is just an awesome example on how to expand the exiting range of units/models with allied forces that in the end creates a very unique looking army. Ed was kind enough to send a group photo of his units in this army. Well done indeed!

Here are the details of this army list:

Trident Realms - Army List

6 Depth Horrors, Horde, Large Infantry, Crushing Strength (1), Ensnare
- Knucker, Monster, Ensnare, Nimble, Pathfinder, Stealthy, Thunderous Charge (3)
- Siren[1], Hero, Infantry, Drain Life (6), Ensnare, Individual, Inspiring, Siren's Call, Stealthy

6 Depth Horrors, Horde, Large Infantry, Crushing Strength (1), Ensnare
- Knucker, Monster, Ensnare, Nimble, Pathfinder, Stealthy, Thunderous Charge (3)
- Eckter[1], Hero, Infantry, Crushing Strength (2), Ensnare, Individual, Inspiring, Krakenmaw, Phalanx

40 Naiad Ensnarers, Horde, Infantry, Ensnare, Pathfinder, Regeneration (4+), Brew of Strength, Fury (Fury of the Sea Formation)
- Knucker, Monster, Ensnare, Nimble, Pathfinder, Stealthy, Thunderous Charge (3)
- Naiad Centurion, Hero, Infantry, Crushing Strength (1), Ensnare, Individual, Inspiring, Pathfinder, Regeneration (4+), Harpoon Gun (Range 18"), Piercing (1), Banner of Griffin, Fury (Fury of the Sea Formation)

20 Naiad Hearpiercers, Regiment, Infantry, Individual, Inspiring, Ensnare, Harpoon-Gun (Range 18"), Pathfinder, Piercing (1), Regeneration (4+), Fury, Steady Aim (Fury of the Sea Formation)
- Naiad Envoy, Hero, Infantry, Crushing Strength (1), Ensnare, Individual, Inspiring, Pathfinder, Regeneration (4+), Heal (3), Teleport (3)L, Shroud of the Saint

20 Naiad Hearpiercers, Regiment, Infantry, Ensnare, Harpoon-Gun (Range 18"), Pathfinder, Piercing (1), Regeneration (4+), Fury, Steady Aim (Fury of the Sea Formation)

The Herd - Allies

3 Guardian Brutes, Regiment, Large Infantry, Crushing Strength (1), Fury, Thunderous Charge (2)
- 5 Centaur Bray-Hunters, Troop, Cavalry, Bows, Nimble, Pathfinder, Thunderous Charge (1)
- Centaur Chief, Hero, Cavalry, Bow, Crushing Strength (2), Individual, Inspiring, Pathfinder, Thunderous Charge (1)

6 Stampede*, Horde, Large Cavalry, Crushing Strength (1), Pathfinder, Strider, Thunderous Charge (3)

Sunday, 28 July 2019

Mortem et Gloriam - Game 37 - 2019/07/28

Greetings!

Once again, there was an unplanned break in battle reporting for which I sincerely apologise. I hope I will be able to make up for it because I played six more games after this one, four of which were at the local tournament, WinterCon 2019.

It is good I took a lot of photos from this battle, as we played a rematch with Paul who brought slightly altered army of his Bosporan Kingdom with trusted (hopefully!) Sarmatian allies. I managed to recreated the turns but there may be a few inaccuracies here and there, for which I apologise in advance. I do hope, however, that this report will be equally entertaining as the game was definitely very interesting for both of us. 

One of the reasons is that both our armies seem to represent different approach to warfare. Paul's force was mostly mounted, with some infantry to add to the flexibility. It had a significant numerical superiority as well. But it was also led by instinctive commanders and the troops were mostly formed. It could potentially provide some challenges in getting the units where they are the most needed at the right time. 

On the other hand, at least from my point of view, my smaller force should be easier to manoeuvre at the cost of smaller frontage and constant danger of being outflanked. 

Here are the details of the army Paul used as well as I could recall after some time we played. There may have been differences in the skills of each TuG, for instance, I initially thought that Paul had Greek Mercenaries but that would not fit into the army. Unless he downgraded some superior cavalry to average. However, from the point of view of the type the army list is accurate nonetheless.

Bosporan Kingdom - Army List


Sunday, 16 June 2019

Game 117 - Night Stalkers - 2019/06/16

Greetings!

It has been ages since my last game of Kings of War so I am really happy to post this battle report! Even more so that this time I played against Simon, the gaming buddy from the times of Warhammer. We had a few games in Kings of War too. It was thus great to play another game, especially after a long break.

This time Simon decided to bring his Night Stalkers army, which he says he based on Forest Ghosts and Terrors model-wise. It would be fantastic to play against such an army from haunted forest with real models! For now, however, we were happy to play on Universal Battle. :)

One aspect of Kings of War I like a lot is that even in the frame of a single faction one can build various army lists that are significantly different from each other. It was certainly the case in here because I compared the force Simon created to those, for instance, that Jeff played with in our previous battles. It is truly amazing how many options are out there and it is a true testimony to a well designed game!

Here are the details of Simon's army (we played at 2000 points per side):

Night Stalkers - Army List

6 Butchers (B1), Horde, Large Infantry, Crushing Strength (2), Shambling, Brutal
- Shadow-Hulk (SH), Monster, 75 x 75mm base, Crushing Strength (3), Strider, Brutal, Speed 7

6 Butchers (B2), Horde, Large Infantry, Crushing Strength (2), Shambling, Brutal
- Butcher Fleshripper (F), Hero (Large Infantry), Crushing Strength (2), Nimble, Stealthy, Surge (3)

Butchers and Shadow Hulk are in Butcher's Block Formation.

20 Dopplegangers (D), Regiment, Infantry
- Terror (T), Monster, 75 x 75mm base, Crushing Strength (1), Ensnare, Regeneration (4+), Shambling, Stealthy

20 Scarecrows (S1), Regiment, Infantry, Shambling
- Portal of Despair [1] (PoD), War Engine, 75 x 75mm base, Advanced Deployment, Height 4

20 Scarecrows (S2), Regiment, Infantry, Shambling
- Horror (H), Hero (Infantry), Individual, Surge (6)

20 Phantoms (P), Regiment, Infantry, Crushing Strength (1), Fly, Shambling
- Funny Bone [1] (FB), Hero, Individual, Dread

3 Nightmares*, Regiment, Large Cavalry, Crushing Strength (1), Fly, Thunderous Charge (1), Windblast (5), This unit is not Stealthy 

Saturday, 8 June 2019

Mortem et Gloriam - Game 36 - 2019/06/08

Hello!

In the last round of MiniMeG III tournament, where we used Pacto version of Mortem Et Gloriam rules, I commanded my Early Seleucids to repel yet another Galatian invasion! This time, the hordes of barbarians were commanded by Leigh, against whom I had a pleasure to play a few times already.

Leigh brought a force that had a very similar core to the army I played against in round two. The main difference was perhaps in the fact that he also had some Chariots and the commanders were of higher skill (Legendary and Talented). From my point of view this army posed a similar challenge, though, so I hoped to adapt similar plan. And improve from round 2 by applying freshly learned lessons.

Here are the details of the army Leigh brought to the event:

Galatians - Army List



Saturday, 1 June 2019

Mortem et Gloriam - Game 35 - 2019/06/01

Hello!

In the second round of the small tournament, MiniMeG III, where we used Mortem et Gloriam Pacto rules, I faced fearsome horde of Galatians commanded by Dale.

I was really impressed by the number of units Dale had in his army. Vast majority of the forces was comprised of Fearsome Warriors and the cavalry and light troops formed only a small contingent.

It was an interesting challenge as I didn't have many occasions to fight against such army before. I was also curious about the way such force would operate under Pacto rules.

Here is the army list Dale used:

Galatians - Army List




Sunday, 26 May 2019

Mortem et Gloriam - Game 34 - 2019/05/25

Hello!

It's been a year since I started playing Mortem et Gloriam and since I attended my first tournament, Mini MeG. It was thus a great opportunity to come back for Mini MeG 3, this time organised with Pacto version of the rules.

Dean from Olympian Games was the tournament organiser again and this time he also participated in the event with his Parthian army. 

If you would like to check the details about this small tournament and/or the version of Pacto rules adapted for it, please follow this link: Mini MeG 3 - Rules Pack 

In short, Pacto is a simplified version of Mortem et Gloriam rules that allows to play with scaled down armies on smaller, 3 x 2 foot tables. In my understanding it is to allow quicker games but mainly to serve as in introduction to the full set of rules. As it requires fewer bases of the units, it should be very good for beginners and those who has just started building new armies.

I was very curious about this set. I was in particular intrigued by the opportunity to play on small tables. While I like full scale games, with the number of units that allow recreating big battles of history, having a smaller version of the rules has some advantages too. It may simply be a good alternative for quicker games when one may not necessarily commit enough time for a regular battle. 

I managed to scale down my army without any changes to the number and types of units. It was great because it allowed me to have a very good comparison between both versions. 

There were 6 participants on the day and we were to play 3 games. The armies represented were as follows: Armenians, 2 x Galatians, Early Seleucids, Parthians and Anglo-Danish. In the first round I played against Steven who brought an army of Armenians with some Hunnic allies. Here are the details of this force:

Armenian - Army List


Saturday, 25 May 2019

Mortem et Gloriam - Game 33 - 2019/05/25

Hello!

After a longer break in gaming that expected (and certainly not planned!), I had a great opportunity to play against Paul. This time he decided to try a new faction, Bosporan Kingdoms with some Sarmatian allies.

While I had some thoughts about minor changes in my own army, especially considering my experiences after Ascending Valhalla tournament, I decided to play with the very same force anyway. I did not come up with any alternative option in the meantime so I concluded I should focus on the tactical plan instead!

Unfortunately, my computer has recently crashed and I have not been able to recover some of my date, including the photos from this game. It means I had only end of turn photos I uploaded to facebook in the meantime. Because of that this particular battle report is going to have fewer diagrams, i.e. no sequence of actions gifs and no zoom-ins. I apologise for that, I hope I will still be able to recover them. If I succeed I am going to review and update this battle report.

I have never had a chance to play against Bosporan Kingdoms and I was intrigued by the large number of units Paul started unpacking. It was a mixture of heavy cavalry, horse archers, heavy infantry and skirmishers. Here are the details:

Bosporan Kingdoms - Army List


Sunday, 5 May 2019

Mortem et Gloriam - Game 32 - 2019/05/05

Hello!

In the fourth and final round of the Mortem et Gloriam tournament, Ascending Valhalla, I played against the army of Ghaznavid  commanded by Carl.

I played against Carl at CanCon so it was good to have a re-match so quickly! Back then he played with the army based on Khurasanian Dynasties. Ghaznavid army seems to me to follow the theme of less known factions in the history and once again I found myself trying to learn about them after the game.

Carl's army was a bit smaller than mine, with 9 TuG's only but as it had no SuG's it had higher break point. All cavalry was equipped with Bows and that in itself was a very interesting option. Here is the army list with all the details:

Ghaznavid - Army List


Sunday, 28 April 2019

Mortem et Gloriam - Game 31 - 2019/04/27

Hello!

In third round of the Ascending Valhalla tournament I played against Asiatic Successors army commanded by Geoff. Once again I got to play against the force that is almost perfectly historically matched. I must admit I am always happy when I have the opportunity to play against such faction so that we can reenact some episodes from the Wars of Alexander's Successors.

What was even more important for me was that I had a great pleasure to play against Geoff. I consider him as my MeG mentor as Geoff was my very first opponent at the the very first tournament I participated in. Back then I was not yet sure if I want to commit to a new system. But thanks to his infinite patience I learned enough to keep going. Thanks to his enthusiasm I made a decision to invest in first models and build a proper army. It was thus fantastic that after all this time I finally had a chance to play against Geoff again!

As in the game against Phil, I was very curious about Geoff's choices and I must say I was very intrigued by what I saw. In short, only two TuG's of Phalangites, only three units of infantry and the rest cavalry and elephants! Here are the details:

Asiatic Successors - Army List


Thursday, 25 April 2019

Mortem et Gloriam - Game 30 - 2019/04/25

Hello!

In the second game of the tournament I had a great pleasure to play against Phil and his Alexandrian Macedonian army. I have not played against Phil before so it was great meeting him and have an opportunity to face a new opponent. 

Playing against Alexandrian Macedonian with Seleucid army has something special in it. When on top of that Army Commander is Alexander the Great himself, it is like having a sparring match with the master! I was very curious about the outcome of this battle and equally interested on what Phil decided to take with his army in particular. In theory, our armies are quite similar, one evolving from another. In such cases small differences may result in quite different outcomes. Here are the details of Phil's army list:

Alexandrian Macedonian - Army List


Sunday, 21 April 2019

Game 116 - Elves - 2019/04/21

Greetings!

In the third and last game of the local tournament, Capitol Bash I, I played against another army of Elves, commanded by Glen. His armies are always created with the use of Mantic models only and his Elven force was no exception.

The army itself was also designed in a completely different way as it was based around horde units and had a few units that I didn't have in mine. Here are the details of the army Glen brought to the tournament, with the exception of artifacts that I, unfortunately, cannot recall at this stage.

Elves - Army List

40 Therennian Sea Guard (A1), Horde, Infantry, Bows, Phalanx
- Bolt Thrower (BT1), War Engine, Blast (D3), Piercing (2), Reload!
- Green Lady [1] (GL), Hero, Infantry, Individual, Inspiring, Fly, Heal (8), Pathfinder, Regeneration (5+)

40 Therennian Sea Guard (SG), Horde, Infantry, Bows, Phalanx
- Bolt Thrower (BT1), War Engine, Blast (D3), Piercing (2), Reload!
- Elven King (K), Hero, Infantry, Individual, Inspiring, Crushing Strength (1)

6 Awoken Guardians [1] (AG), Horde, Large Infantry, Crushing Strength (1), Lifeleech (2), Mindthirst, Shambling, Pahtfinder Vanguard
- Bolt Thrower (BT1), War Engine, Blast (D3), Piercing (2), Reload!
- Tree Herder (TH), Hero, Monster, Crushing Strength (3), Inspiring, Pathfinder, Surge (8), Vanguard

10 Storm Wind (S), Regiment, Cavalry, Thunderous Charge (2) 
- Elven King (K), Hero, Infantry, Individual, Inspiring, Crushing Strength (1)
- Windborne [1] (W), Troop, Cavalry,  Nimble, Windborne Arrows

Saturday, 20 April 2019

Mortem et Gloriam - Game 29 - 2019/04/20

Hello!

After a month or so after CanCon 2019, I participated in another Mortem et Gloriam tournament. This time it was organized by Andrew in Campbelltown near Sydney. Luckily for me, there were a few players from Canberra planning to attend as well. Dean was kind enough to offer me a lift to and from Campbelltown. The journey definitely passed faster when discussing all things related to Mortem et Gloriam!

The tournament was organized at the shop called Hall of Heroes. It was open format and armies had to be at 10,000 points per side. There were 15 players attending and there was an interesting mix of armies present. 

In my first game I played against Early Imperial Roman army, commanded by Tony. It was the first game of Mortem et Gloriam for Tony, although he is a very experienced wargamer. it just happened to be the first opportunity for him to try a new system. Here are the details of the army Tony brought to the event:

Early Imperial Roman - Army List


Saturday, 13 April 2019

Game 115 - Forces of the Abyss - 2019/04/13

Greetings!

In the second round of the local tournament, Capitol Bash I,  I played against Nick who commanded beautifully modeled and painted army of Forces of the Abyss. I often wish I had more time in between the games or even a period long enough to show armies on display. Simply to wonder around and admire people's armies. This was such a case and I do hope to see Nick's army in action more often!

Forces of the Abyss is the foundation type of a faction for world of Mantica and I am glad to see it being represented. I have not had many opportunities to play against it and more importantly, I finally had an opportunity and great pleasure to play against Nick!

With CoK2019 updates, Force of the Abyss also received a few new things to try out and Nick chose quite a few new options. Here is the army he brought to the event:

Forces of the Abyss

40 Lower Abyssals (LA), Horde, Infantry, Regeneration (5+), Formation: The Great Arch Host
- Winged Archfiend of Abyss (A), Hero, Monster, Brutal, Crushing Strength (2), Fly, Fury, Inspiring, Thunderous Charge (2), Vicious,  Formation: The Great Arch Host, Mind Fog (1)

6 Molochs (M1), Horde, Large Infantry, Base 50x50mm, Brutal, Crushing Strength (2), Fury, Regeneration (5+), Formation: The Great Arch Host
6 Molochs (M2), Horde, Large Infantry, Base 50x50mm, Brutal, Crushing Strength (2), Fury, Regeneration (5+), Formation: The Great Arch Host

6 Twisted Victims: Tortured Souls [1] (TV) , Horde, Large Infantry, Crushing Strength (1), Fly, Lifeleech (2)
- Abyssal Harbinger, Hero, Individual, Inspiring, Firebolts, Fury, Piercing (1), Regeneration (5+), Banner of Griffin

6 Abyssal Despoilers (AD1), Horde, Large Cavalry, Brutal, Crushing Strength (2), Fury, Regeneration (5), Thunderous Charge (1), Vicious 
- Ba'su'su the Vile [1], Hero, Individual,  Crushing Strength (2), Fly, Inspiring (Gargoyles only), Regeneration (5+), Vicious

6 Abyssal Despoilers (AD2), Horde, Large Cavalry, Brutal, Crushing Strength (2), Fury, Regeneration (5), Thunderous Charge (1), Vicious, Potion of Caterpillar (Pathfinder)

6 Abyssal Despoilers (AD3), Horde, Large Cavalry, Brutal, Crushing Strength (2), Fury, Regeneration (5), Thunderous Charge (1), Vicious, Brew of Haste (+1 Speed)

Thursday, 11 April 2019

Mortem et Gloriam - Game 28 - 2019/04/11

Hello!

In the second practice game prior to the next event I had a great pleasure to play against Dean from Olympian Games. Dean usually organizes tournaments for Mortem et Gloriam enthusiasts but this time he was to participate one. And needed a sparring partner to test his army. I was happy to accept the challenge!

Last time we played against each other Dean had great looking Parthain army. However, this time he brought the force of French Ordonnance. I have never had an opportunity to play against it but I expected similar units to those I fought against in 100 Years' French armies. 

Here are the details of the army Dean had. We played at 10,000 per side:

French Ordonnance - Army List

Commanders

Army Commander (AC) - Professional
Subordinate General (CP1) - Professional
Subordinate General (CP2) - Professional
Subordinate General (CP3) - Professional

Camp

TuG's

4 Ordonnance Men-at-Arms (VdG) - Cavalry, Drilled Loose, Superior, Armored Horse/Fully Armored, Charging Lancer, Devastating Chargers, Dismountable, Melee Expert
4 Italian Knights (IK) - Cavalry, Drilled Loose, Average, Armored Horse/Fully Armored, Charging Lancer, Devastating Chargers, Melee Expert
4 Feudal Knights (FK) - Cavalry, Formed Loose, Superior, Fully Armored, Charging Lancer, Devastating Chargers, Dismountable, Melee Expert

6 Archers (A1) - Infantry, Drilled Loose, Average, Protected, Experienced, Powerbow, Stakes 
6 Archers (A2) - Infantry, Drilled Loose, Average, Protected, Experienced, Powerbow, Stakes 
6 Archers (A3) - Infantry, Drilled Loose, Average, Protected, Experienced, Powerbow, Stakes  
6 Archers (A4) - Infantry, Drilled Loose, Average, Protected, Experienced, Powerbow, Stakes 
6 Archers (A5) - Infantry, Drilled Loose, Average, Protected, Experienced, Powerbow, Stakes 
8 Crossbowmen (C2) - Infantry, Formed Loose, Average, Protected, Experienced, Crossbow
8 Pikemen (P) - Infantry, Formed Close, Average Protected, Pike, Shove

Saturday, 6 April 2019

Monster March 3 - Final


Greetings!

Welcome to the final post about Monster March 3 painting and modelling challenge! In the final post I will once again present the participants and the projects they pledged this year.

But before I do this I would like to thank all and each one of the participants for your contributions. It goes without saying that the challenge would not be what it is without you. Thank you so much! It was absolute pleasure to host it for you again and as before, I am always amazed and inspired by all of you!

I must admit I had a bit of a doubt if I can host it this year. However, when Ed asked me if there is going to be Monster March this year, I cast my concerns aside and said yes! I realized that this is what I need to do especially when real life interferes and it seems that spare time is shrinking and shrinking. It is amazing, however, how committing to such project helps to find time and organize other activities accordingly.

I am really happy I did not give up and without further ado, here are the participants and their final projects for Monster March 3!

Monday, 1 April 2019

Game 114 - Ogres - 2019/04/01

Greetings!

After a few games online on Universal Battle 2, I have had a good opportunity to play with real models again. We had a small, local tournament organized by Tas - Capitol Bash I.

There were only 7 of us participating. I think it was just unlucky coincidence that many regular players could not attend this time. The event was organize more as a relaxed group together so we did not use chess clocks. There were three rounds, armies were at 2250 points and Black Jack scoring system was used. The factions represented were: 2 x Ogres, Trident Realms, Kingdoms of Men, Forces of the Abyss, 2 x Elves.

In the first round I was about to play against John and his Ogre army. I have never had a chance to play against John before so I was glad we finally had an opportunity to do so!

Here are the details of the army John brought for this event:

Ogres - Army List

6 Warriors (W1), Large Infantry, Horde, Crushing Strength (1)
- Mammoth (M), Monster, Crushing Strength (2), Thunderous Charge (2), Steady Aim, Strider, Mounted Ballista 
- Grokagamok[1] (G2), Hero, Large Infantry, The Amputator, Crushing Strength (3), Nimble, Very Inspiring

6 Berserker Braves (BB), Large Infantry, Horde, Crushing Strength (1)
- Giant (G1), Monster, Fury, Crushing Strength (3), Strider 
- Warlock (W), Hero, Large Infantry, Crushing Strength (1), Inspiring (Berserkers Only), Lightning (3), Nimble, Fennulian Amulet

6 Siege Breakers (SB), Large Infantry, Horde, Big Shields, Crushing Strength (3), Thunderous Charge (1)
- Army Standard, Hero, Large Infantry, Crushing Strength, Inspiring, Nimble

6 Shooters (B), Large Infantry, Horde, Heavy Crossbows, Crushing Strength (1), Piercing (2), Reload!
- Nomagarok, Hero, Large Infantry, Bane Chant (2), Brutal, Crushing Strength (1), Firebolts, Heal (3), Inspiring, Nimble, Piercing (1), Vicious, Bloodlust

3 Warriors (W2), Large Infantry, Regiment, Crushing Strength (1)

40 Red Goblin Rabble* (RGR), Infantry, Horde, Irregular

Saturday, 30 March 2019

Mortem et Gloriam - Game 27 - 2019/03/30

Hello!

There was not much time to rest after CanCon as there was another tournament coming in one month. Those who considered participating needed a bit of practice again, if only to get back to the armies at 10,000 points. Trimming down the existing forces by 500 points seemed to be a dilemma for all of us. 

It was thus great that Paul was ready to play early. What is more, he needed an immediate rematch after our game at CanCon when we got to play each other in the last round.

Paul brought Imperial Romans again, with a few changes:

Imperial Roman - Army List

Commanders

Army Commander - Competent Professional
Subordinate General 1 - Competent Professional
Subordinate General 2 - Competent Professional
Subordinate General 3 - Competent Professional


Camp

Camp - Poor, Fortified
TuGs

6 Legions Auxilia, Infantry, Drilled Flexible, Average, Protected, Short Spear, Unskilled Javelin, Shoot & Charge, Melee Expert
6 Legions Auxilia, Infantry, Drilled Flexible, Average, Protected, Short Spear, Unskilled Javelin, Shoot & Charge, Melee Expert
6 Legions Auxilia, Infantry, Drilled Flexible, Average, Protected, Short Spear, Unskilled Javelin, Shoot & Charge, Melee Expert
6 Legions Auxilia, Infantry, Drilled Flexible, Average, Protected, Short Spear, Unskilled Javelin, Shoot & Charge, Melee Expert
6 Legions Auxilia, Infantry, Drilled Flexible, Average, Protected, Short Spear, Unskilled Javelin, Shoot & Charge, Melee Expert

4 Guard Legionairies, Infantry, Drilled Flexible, Exceptional, Protected, Impact Weapon, Shield Cover, Melee Expert
4 Guard Legionairies, Infantry, Drilled Flexible, Exceptional, Protected, Impact Weapon, Shield Cover, Melee Expert

4 Equites, Cavalry, Drilled Loose, Average Protected. Short Spear, Unskilled, Javelin, Melee Expert
4 Equites, Cavalry, Drilled Loose, Average Protected. Short Spear, Unskilled, Javelin, Melee Expert
4 Equites, Cavalry, Drilled Loose, Average Protected. Short Spear, Unskilled, Javelin, Melee Expert
4 Equites, Cavalry, Drilled Loose, Average Protected. Short Spear, Unskilled, Javelin, Melee Expert

SuGs

6 Equites Sagittarii, Cavalry, Skirmisher, Average, Unprotected, Experienced, Bow, Combat Shy
6 Equites Sagittarii, Cavalry, Skirmisher, Average, Unprotected, Experienced, Bow, Combat Shy

Wednesday, 27 March 2019

Game 113 - The Herd - 2019/03/27

Greetings!

Soon after our first game Yan and I had a good opportunity for a re-match. This time we decided to go for armies a bit bigger than before, mainly because it seems that majority of the events announced are going to be at 2250 points.

Yan decided to make some changes to his army list in addition to the upgrade to a larger force. This time his Herd would also include some Elven trai... allies that is. :)

It meant that Yan added some ranged attacks to the army. At the same time, the horde of War Chariots poses a significant threat in melee. In general, it definitely added some more flexibility to his force. 

The changes to the core of the army list were not dramatic but quite interesting nevertheless. Let's have a look at the details:

The Herd - Army List

40 Tribal Warriors, Infantry, Horde, Pathfinder, Thunderous Charge (1)
- Beast Pack*, Height (1), Nimble, Pathfinder, Vicious 
- Beast Pack*, Height (1), Nimble, Pathfinder, Vicious 
- Beast Pack*, Height (1), Nimble, Pathfinder, Vicious  
- Chimera, Monster, Fly, Crushing Strength (2), Pathfinder, Vicious
- Shaman, Hero, Infantry, Bane Chant (3), Critter's Call (8), Drain Life (6), Individual, Inspiring, Pathfinder, Thunderous Charge (1), Myrddin's AMulet of the Fire-heart

40 Spirit Walkers, Infantry, Horde, Pathfinder, Thunderous Charge (1), Banner of the Griffin
- Shaman, Hero, Infantry, Bane Chant (3), Weakness (2), Drain Life (6), Individual, Inspiring, Pathfinder, Thunderous Charge (1), Myrddin's AMulet of the Fire-heart

6 Guardian Brutes, Large Infantry, Crushing Strength (1), Fury, Thunderous Charge (2), Brew of Sharpness
- Tribal Totem Bearer, Hero, Infantry, Individual, Inspiring, Pathfinder, Thunderous Charge (1)

20 Tribal Longhorns, Infantry, Regiment, Base size (25 x 25mm), Crushing Strength (1), Pathfinder, Thunderous Charge (1), Lute of Insatiable Darkness

6 Stampede*, Large Cavalry, Horde, Irregular, Crushing Strength (1), Pathfinder, Strider, Thunderous Charge (3), Dwarven Ale

Elven Allies

6 War Chariots, Horde, Large Cavalry, Bows, Elite, Thunderous Charge (2)
- Noble War Chariot, Hero, Large Cavalry, Nimble, Bows, Elite, Thunderous Charge (2)

Monday, 25 March 2019

Monster March - Part 4


Greetings!

Time for another Monster March 3 update! First of all, my sincere apologies for a bit of delay. There was a bit of real life interference which resulted in disruptions to internet access. Things are not yet back to normal but the main news is that it did not prevent me from posting this update!

Some of the participants did a great job by already finishing their pledges and moving to other projects. Well done! For some of us it may be that week that things got a bit slowed down. However, this is a perfect time to get back to painting, one can still make some progress. As I mentioned before, the main goal for this challenge is to help each other with inspiration and keep each other motivated. Especially when things tend to slow down.

Let's have a look at this week progress!


Friday, 22 March 2019

Mortem et Gloriam - CanCon 2019 - Summary - 2019/03/22

Hello!

I have just finished the series of the battle reports from all my games I played during Mortem et Gloriam tournament in the frame of CanCon2019 event. I greatly enjoyed reviewing the battles and I have already learned a few valuable lessons by doing so. What is more important, however, is that I hope the series provided some entertaining read about MeG games.

In this post I would like to summarize some of my observations and experiences from what hopefully become the biggest MeG tournament in the Southern Hemisphere :)

I would like to begin with saying Thank you! to Dean who was the organizer of the event, my opponents: David, Stephen, Dru, Carl, Leigh and Paul, as well as all the participants. Thank you all for the fantastic event!

Wednesday, 20 March 2019

Mortem et Gloriam - Game 26 - 2019/03/20

Hello!

In the last game of Mortem et Gloriam tournament at CanCon 2019 I played against another Roman army, this time of the Imperial flavor. This army was led by the player I had a pleasure to play against a few times before. Paul and I have already developed well spirited sport rivalry. Our games became are often bloody encounters with the end result being decided with a single, last dice roll! I was thus very curious if either of us can come up with a new plan to outsmart the opponent!

Although Paul often switches between various time periods for his Roman armies, he usually brings a combined arms force, with a mix of various types of infantry and cavalry. It was not different this time but as we know very well, it is all about the details! Here is the army list Paul brought to the event:

Imperial Roman - Army List

Imperial Roman - Army List

Sunday, 17 March 2019

Monster March 3 - Part 3


Greetings!

It seems like we have just reached half way of the Monster March 3 challenge. I can tell you that I was really into some painting thanks to the inspiration from the participants. It is very motivating to see others progress and I am glad it helps every one to keep painting too.

As always, if you are interested in participating you can join at any time! Ok, let's see what people were up to!



Game 112 - Salamanders - 2019/03/17

Greetings!

After the success with the most recent version of the army I wanted to try it out again. Hopefully to repeat the result! I didn't have to look for the opponent far as Jeff is always ready for some battles. 

I do not have a good track record against Jeff but that never stopped me from trying. In fact, I believe that thanks to our games and his sage advice I got better and managed to refine the army too.

As you probably noticed from previous games, Jeff is constantly experimenting with various armies. One thing you can always expect from him is that he almost never brings exactly the same army twice in a row. 

This time was no different and Jeff focused his attention on the Salamanders. He was bringing some elements of that faction before.However, it was the first time when I had a chance to play against Jaff when he commanded full Salamanders army. Here are the details of his army list:

Salamanders - Army List

40 Ghekkotah Warriors, Horde, Infantry
- Greater Fire Elemental, Monster, Breath Attack (6), Crushing Strength (4), Pathfinder, Shambling
- Clan Lord on Fire Drake, Hero, Monster, Breath (16), Crushing Strength (2), Inspiring, Thunderous Charge (1)

40 Ghekkotah Warriors, Horde, Infantry
- Greater Fire Elemental, Monster, Breath Attack (6), Crushing Strength (4), Pathfinder, Shambling
- Artakl [1], Hero, Infantry, Blowpipes (thrown weapons), Individual, Inspiring (Ghekkotah Warriors only), Piercing (1), Vicious, Stealthy, Master Stalker
40 Ghekkotah Warriors, Horde, Infantry
- Agnih-Bhanu, Greater Fire Elemental 1], Monster, Breath Attack (12), Crushing Strength (4), Piercing (4), Pathfinder, Strider, Vicious
- Ghekkotah Skylord, Hero, Large Cavalry, Blowpipes (thrown weapons), Inspiring (Ghekkotah Warriors only), Vicious

20 Ghekkotah Warriors, Regiment, Infantry
- Lekelidon, Monster, Firebolt, Height 2, Piercing (1)

20 Ghekkotah Warriors, Regiment, Infantry
- Lekelidon, Monster, Firebolt, Height 2, Piercing (1)  

Saturday, 16 March 2019

Mortem et Gloriam - Game 25 - 2019/03/16

Hello!

Day three and game five! This time I was to play against Mid-Republican Roman army commanded by Leigh. I had a great pleasure to play against Leigh on numerous occasions but we haven't met on the battle field for a while. Hence I was looking forward to play against him even more, especially that Leigh often brings a different army to command. This time was not different. I was very curious about the game also because we had a good, historical match-up. For me that is always a bonus!

There were different flavors of the Roman armies in this tournament. I must admit that when I saw Leigh's army I thought I would like to play with such force myself! It looked to me that Leigh fully embraced the historical aspect of Mid-Republican Roman army. He designed his force around many small units, representing Hastati, Princies and Triari with good support of Velites. He also added some Italian allies and Spanish units to the mix. And ended up with no less than 17 units total! 

Mid-Republican Roman - Army List

Mid-Republican Roman - Army List

Monday, 11 March 2019

Game 111 - The Herd - 2019/03/11

Greetings!

I had a great opportunity to play against a new opponent with a completely new type of an army to what I have been playing against recently. 

I played against The Herd commanded by Yan. Yan contacted me some time ago as he was looking for opponents to play on Universal Battle. We finally found the time suitable for both of us and I was really looking forward to this game.

If I remember correctly, I have played against the Herd only once so far. I was very curious what type of an army Yan is going to bring to the field. I must admit that due to my inexperience in fighting against this faction I didn't even know what to expect! Maybe apart from Stampede :)

Here are the details of the army at 2000 points I was about to play against:

The Herd - Army List

40 Spirit Walkers, Horde, Infantry, Pathfinder, Thunderous Charge (1), Aegis of the Elohi
- 10 Harpies*, Troop, Infantry, Base size (25mm x 25mm), Fly, Pathfinder, Vicious
- 10 Harpies*, Troop, Infantry, Base size (25mm x 25mm), Fly, Pathfinder, Vicious
- Centaur Chief, Hero, Cavalry, Crushing Strength (2), Individual, Inspiring, Pathfinder, Thunderous Charge, Blade of Slashing

6 Lycans, Horde, Large Infantry, Crushing Strength (1), Nimble, Pathfinder, Regeneration (5+), Brew of Strength
- 5 Beast Pack*, Troop, Cavalry, Height (1), Nimble, Pathfinder, Vicious
- Chimera, Monster, Crushing Strength (2), Pathfinder, Vicious, Fly

20 Tribal Longhorns, Regiment, Infantry, Base size (25mm x 25mm), Crushing Strength (1), Pathfinder, Thunderous Charge (1)
- Shaman, Hero, Cavalry, Bane Chant (3), Individual, Inspiring, Pathfinder, Thunderous Charge (1), Heal (5),  Weakness (2), Critter's Call (8)L

20 Tribal Longhorns, Regiment, Infantry, Base size (25mm x 25mm), Crushing Strength (1), Pathfinder, Thunderous Charge (1)
- Shaman, Hero, Infantry, Bane Chant (3), Individual, Inspiring, Pathfinder, Thunderous Charge (1), Heal (5),  Weakness (2), Banner of the Griffin

6 Stampede*, Horde, Large Cavalry, Crushing Strength (1), Pathfinder, Strider, Thunderous Charge (3), Brew of Haste