Sunday, 16 February 2020

Game 139 - Forces of Nature - 2020/02/16

Greetings!

In the final, 6th round of Clash of Kings Australia 2020 I faced the army of Forces of Nature commanded by Ken - regular Masters participant and a winner of last year Clash of Kings Australia!

I have played against Ken only twice so far and I lost on both occasions. I hoped I would be able to change the current standings to be a bit more equal. Luckily, one of my very few practice games was against this faction so I wanted to use my experience and apply the lessons learned to this game.

Of course, no two armies are the same and no two players would use even exactly the same army in similar fashion, so I had to come up with a good plan against Ken's Forces of Nature anyway. The army had quite a few units I played against before, be it in the army from the same faction or from another one. Earth Elementals are very good example of these and you could see them featured in the previous battle report. 

In general, Ken's army had tough units, fast units and shooting units, which made it versatile and flexible army for sure. Here are the details:

Game 6 - Forces of Nature - Ken

Naiad Ensnarers Horde (NE), Infantry, Hammer of Measured Force, Frenzied Otter - 255
Earth Elemental Horde (EE1), Large Infantry, Mace of Crushing - 225
Earth Elemental Horde (EE2), Large Infantry, Mace of Crushing - 225

Centaur Bray Strider Regiment (CBS), Cavalry, Frenzied Otter - 165
Centaur Bray Strider Regiment (CBS), Cavalry, Frenzied Otter - 165

Woodland Critter Regiment * (WC), Swarm - 80

Greater Fire Elemental (GFE), Titan - 175

Tree Herder (TH), Hero (Titan), Hann's Sanginary Scripture - 270
Forest Warden (FW), Hero (Large Infantry), Inspiring Talisman - 110
Unicorn (U1), Hero (Large Cavalry, Wings, Lightning Bolt (5) - 165
Unicorn (U1), Hero (Large Cavalry, Wings, Lightning Bolt (5) - 165


Thursday, 13 February 2020

Game 138 - Dwarfs - 2020/02/13

Greetings!

In the fifth round of the Clash of Kings Australia 2020 I met another new player, Brent, who commanded army of Dwarfs. It was thus another classic duel between archetypical armies of many fantasy worlds!

Brent came down from Sydney and he told me he has only recently started playing Kings of War. Excellent! Great to know there are new players joining the ranks! 

The composition of his army was very intriguing. He had some units I knew are tough as I faced them before. For example, Earth Elementals or Ironclad Horde. I was intrigued by Shieldbreaker Regiments as these were similar to Palace Guard, by Brock Riders after changes and the very new Steel Juggernouts. Brent also mentioned that Jeff himself helped him with the design of this army. It is great to have such an experienced and great player in your corner! Here are the details of the army Brent took to the tournament:

Game 5 - Dwarfs - Brent

Ironclad Horde (I), Infantry, Hammer of Measured Force, Throwing Mastiffs - 215
Earth Elemental Horde (EE1), Large Infantry - 220
Earth Elemental Horde (EE2), Large Infantry - 220

Shieldbreaker Regiment (S1), Infantry, Throwing Mastiff - 140
Shieldbreaker Regiment (S1), Infantry, Throwing Mastiff - 140
Berserker Brock Riders Regiment (BR), Cavalry, Brew of Sharpness - 230

Mastiff Hunting Pack Regiment* (MHP), Swarms - 65

Dwarf Lord on Large Beast (DL), Hero (Large Cavalry) - 200
Steel Juggernaut (SJ1), Hero (Large Infantry) - 150
Steel Juggernaut (SJ2), Hero (Large Infantry) - 150
Stone Priest (SP), Hero (Infantry), Bane Chant (2) - 110
Berserker Lord (BL), Hero (Cavalry), Blade of Beast Slayer - 160


Sunday, 9 February 2020

Game 137 - Undead - 2020/02/09

Greetings!

In the game 4 and the first battle of the second day I played against a really nice looking Undead army commanded by Andrew.

Andrew was one of the players from Direct Misfire team! It was great to meet a new player from Melbourne!

Undead seemed to be quite a popular faction during Clash of Kings but I have not played against them so far and it's been a while since I played against this army as well. I was thus very curious what Andrew decided to choose for his force and here are the details:

Game 4 - Undead - Andrew

Soul Reaver Cavalry Regiment (SRC), Cavalry, Sir Jesse's Boots of Striding - 265
Revenant Cavalry Regiment (RC), Cavalry - 165
Soul Reaver Infantry Regiment (SRI), Infantry - 250
Revenant Regiment (R1), Infantry - 125
Revenant Regiment (R1), Infantry - 125

Wight Horde* (W1), Large Infantry, 260
Wraith Troop* (W2), Infantry - 120
Wraith Troop* (W2), Infantry - 120

Revenant King on Undead Great Flying Wyrm (RK), Hero (Titan) - 250
Mhorgoth the Faceless (M), Hero (Infantry) - 230
Necromancer (N), Hero (Infantry), Inspiring Talisman, Bane Chant (2) - 90


Saturday, 8 February 2020

Game 136 - Orcs - 2020/02/08

Greetings!

In the last round of the first day of Clash of Kings Australia 2020 I had a great pleasure to play against Matthew who commanded an army of Orcs and friendly Trolls!

It was the second time I played against Matthew, as we did so a few months ago during a local event. It was, thus, a great opportunity for a re-match, although under 3rd edition of Kings of War this time. I was very curious what would be the composition of Matthew's army. I noticed some very interesting changes and as usual, great looking models on the other side of the table! 

Gore Chariot Legion was obviously the first unit I noticed, as it was really intimidating! But all elements of Matthew's army looked really great! Here are the details of the army he brought to the tournament:

Game 3 - Orcs - Matthew

Gore Chariot Legion (GC), Chariot, Sir Jesse's Boots of Striding - 290

Ax Horde (AH), Heavy Infantry - 215
Troll Horde (T1), Large Infantry - 190
Troll Horde (T2), Large Infantry - 190

Longax Regiment (L1), Heavy Infantry - 155
Longax Regiment (L2), Heavy Infantry - 155

Skulks Troop* (SO1), Heavy Infantry - 85
Skulk Outriders* (SO2) - Cavalry - 105
Orclings* (O), Swarms - 60

War Drum (W), Monster - 80

Godpeaker (GS), Hero (Heavy Infantry), Heal (2), Shroud of the Saint - 115
Krusher (K), Hero (Cavalry) - 75
Flagger (F), Hero (Infantry) - Lute of Insatiable Darkness - 75
Gakamak (G), Hero (Cavalry) - 230


Monday, 3 February 2020

Game 135 - Forces of the Abyss - 2020/02/03

Greetings!

In the second game of the Clash of Kings Australia 2020, I played against Jonathon who commanded Forces of the Abyss army. Although Jonathon is from Canberra we have never played against each other before. It was good to meet another new player!

His army was composed from Mantic only models and his dipping technique resulted in a very nicely painted army. It was a great example one can create an army in a span of a year in a very relaxed way and get a great table top effect! I liked his Warlocks and Archfiend in particular, I think these are great sculpts. He also had really cool idea of using small creatures from various sprues to create horde of Succubi Larvae. In addition, he cleverly used Elohi models to create a unit of Tortured Souls by simply painting them in a matching colours - Dark Elohi if you like!

I hoped my recent games against this faction would help me in coming up with a good plan as I noticed quite a few familiar units.

Game 2 - Forces of the Abyss - Jonathon

Moloch Horde (M1), Monstrous Infantry, Despoiler Champion - 245
Moloch Horde (M2), Monstrous Infantry, Despoiler Champion - 245

Abyssal Horsemen Regiment (AH1), Cavalry, Maccwar's Potion of the Caterpillar - 260
Abyssal Horsemen Regiment (AH2), Cavalry, Sir Jesse's Boots of Striding - 260

Succubi Larvae Horde* (SL), Infantry - 150
Tortured Souls Regiment* (TS), Large Infantry, Blade of Slashing - 125

Gargoyle Troop* (G1), Heavy Infantry - 85 
Gargoyle Troop* (G1), Heavy Infantry - 85

Archfiend of the Abyss (AotA), Hero (Titan), Brew of Haste - 330
Abyssal Warlock (AW1), Hero (Large Infantry), Bane Chant (2) - 110
Abyssal Warlock (AW1), Hero (Large Infantry), Bane Chant (2) - 110


Sunday, 2 February 2020

Game 134 - Forces of Basilea - 2020/02/02

Greetings!


Welcome to the very first battle report from the games I played during Clash of Kings Australia 2020.


In this game I had a great pleasure to meet Trevor who travelled all the way from Queensland together with a famous Team Queensland. Trevor brought one of the trademark factions for the game of Kings of War - Forces of Basilea! What is more, his army was composed entirely with Mantic Models. Well done, Trevor!


Trevor's army was an example of small, elite and hard hitting force. Here are the details of his army composition:


Game 1 - Forces of Basilea - Trevor

Paladin Knight Regiment (PK1), Cavalry, Aegis Fragment - 215
Paladin Knight Regiment (PK2), Cavalry, Aegis Fragment - 215
Paladin Foot Guard (PFG), Infantry, Aegis Fragment - 155
Paladin Foot Guard (PFG), Infantry, Aegis Fragment - 155

Elohi Horde* (E1), Large Infantry, Wine of Elvenkind - 310
Elohi Horde* (E2), Large Infantry, Brew of Strength - 310

Gur Panther Troop (GP1), Cavalry - 85
Gur Panther Troop (GP1), Cavalry - 85

Ur-Elohi (UE), Hero (Large Infantry) - 200
Gneaus Sallustis (GS), Hero (Large Cavalry) - 180
Dictator (D), Hero (Infantry) - 90


Wednesday, 29 January 2020

Clash of Kings Australia 2020 - Introduction - 2020/01/29

Greetings!

Welcome to the introduction to the series of battle reports from the games I played during Australian Clash of Kings 2020! Traditionally, Clash of Kings takes place in Australia in January and is the first big tournament of the year, during a three day gaming convention CanCon. 

I did not attend Clash of Kings in 2019 so I was very excited about getting back, catching up with players who often travelled from far to participate, meet new players and play some games of 3rd edition Kings of War. That excitement grew even higher when it was announced that Ronnie himself is going to pay us a visit!

Clash of Kings would not be the same if not for the best Tournament Organiser in the Southern Hemisphere - Matt aka "Apron Boy" and his trusty legion of helpers! I would like to take this opportunity to thank Matt and everyone who contributed to the organisation of this fantastic event! You are all Legends! 

Matt and Ronnie wearing famous Aprons!

We played six games during Australian Clash of Kings at 2000 points. If you are interested in the details, here is the link to the Players Pack:


This post is intended as an introduction to the series of the battle reports from my own games. However, it is going to take same time for me to prepare them. Because of that I decided it may be a good idea to tell you a bit about the army I took to the event and provide army lists of my opponents, maps representing deployments and scenarios as an appetiser! 

I would also like to give you a challenge to predict the results of each battle based on the deployment maps and army lists! 

If you would like to check the results already, as well as the results of the battles in each round, here is the link:


If you do, I would like to ask you to keep the information to yourself for time being so that those who would like to predict the outcomes would not have the answers revealed too early! 

Friday, 24 January 2020

Game 133 - Forces of the Abyss - 2020/01/24

Greetings!


In my last game prior to Australian Clash of Kings 2020 I played against yet another fantastic player I had an honour to play against many times in the past - Simon.

You may recall my games against his Brotherhood of Dobrensk or Night Stalkers. This time Simon decided to use Forces of the Abyss army. He told me he was inspired by Jeff in his army composition so you may notice some similarities. However, Simon added a significant amount of his own ideas to the mix as well. 

It was thus even more intriguing for me to see how this game would go. On one hand, I hoped I would be able to come up with a good plan, especially after my last game against Jeff. On the other, I knew I may not be able to use the lessons learned directly. The armies are not identical and generals have different personalities, it is pretty much playing against completely different force! 

Here are a the details of the army Simon brought to the game:

Forces of the Abyss - Army List

Moloch Horde (M1), Monstrous Infantry - 225
Moloch Horde (M2), Monstrous Infantry - 225

Abyssal Horsemen Regiment (AH), Cavalry - 240
Abyssal Ghoul Regiment (AG1), Infantry - 90
Abyssal Ghoul Regiment (AG1), Infantry - 90
Abyssal Ghoul Regiment (AG1), Infantry - 90

Abyssal Fiend (AF), Titan - 175
Gargoyle (G), Troop - 85

Manifestation of Ba'el (MoB), Hero (Monster) - 265
Despoiler Champion (DC), Hero (Large Cavalry), Blade of Slashing - 135
Abyssal Warlock (AW1), Hero (Large Infantry), Drain Life (6) - 120
Abyssal Warlock (AW2), Hero (Large Infantry), Drain Life (6) - 120
Seductress (S), Hero (Infantry), Pipes of Terror - 140

Tuesday, 21 January 2020

Game 132 - Forces of Nature - 2020/01/21

Greetings!

In my next game I played against another fantastic opponent and UK Master player - Ed! He kindly agreed to help me with some practice before Australian Clash of Kings. 

It's been a while since our last game and I knew Ed is currently playing a lot with his new Forces of Nature army he designed for 3rd edition. I had a chance, however, to have a glimpse at his army prior to our game. I must admit I liked it from the beginning!

It is melee orientated army based around two units, Forest Shamblers and Centaur Bray-Striders. It can be moved really fast thanks to many units having Scout ability. It can use Surge to catch some enemies off guard and has some interesting additions that, in my opinion, add a lot of character to this force. Here are the details of the army at 2000 points that Ed brought to our game:

Forces of Nature - Army List

Forest Shambler Horde (FS1), Large Infantry - 200

Forest Shambler Regiment (FS2), Large Infantry - 120
Forest Shambler Regiment (FS3), Large Infantry - 120
Forest Shambler Regiment (FS4), Large Infantry - 120

Centaur Bray Strider Regiment (CBS), Cavalry, Frenzied Otter - 165
Centaur Bray Strider Regiment (CBS), Cavalry, Frenzied Otter - 165
Centaur Bray Strider Regiment (CBS), Cavalry, Frenzied Otter - 165
Centaur Bray Strider Regiment (CBS), Cavalry, Frenzied Otter - 165

Pegasus (P), Monster - 80

Tree Herder (TH), Hero (Monster) - 260
Forest Warden (FW1), Hero (Large Infantry) - 90
Forest Warden (FW2), Hero (Large Infantry) - 90
Unicorn (U1), Hero (Cavalry), Shroud of the Saint - 150
Centaur Chief (CC), Hero (Cavalry) - 110

Sunday, 19 January 2020

Game 131 - Forces of the Abyss - 2020/01/19

Greetings!

Australian Clash of Kings 2020 is approaching fast so I was looking for the opportunities to do some practice games. Fortunately for me, there are some great players out there who are always happy to have a game on Universal Battle 2

We quickly locked dates in our calendars and the first opponent I was about to play was a well known and rightfully feared Australian Master - Jeff.

If I can put up a fight against him, it should be a good indicator I can do so against many other players! So I naturally was very happy to have another opportunity to play against him. It also happened to be the last day before the army lists were due. Hence, it was probably one of the last tests for both of us before we submitted our lists to Matt, our fantastic Tournament Organiser!

Jeff decided to take the evil army to the tournament and chose Forces of the Abyss with some Abyssal Dwarfs allies. Here are the details:

Forces of the Abyss - Army List


Abyssal Ghoul Horde (AG1), Infantry - 150
Moloch Horde (M1), Large Cavalry, Blade of Slashing - 235
Moloch Horde (M2), Large Cavalry, Mace of Crushing - 235
Abyssal Ghoul Regiment (AG2), Infantry - 90
Abyssal Ghoul Regiment (AB3), Infantry - 90

Manifestation of Ba'el (MoB), Hero (Monster) - 265
Abyssal Fiend (AF), Titan - 175
Abyssal Warlock (AW1), Hero (Large Infantry) - 90
Abyssal Warlock (AW1), Hero (Large Infantry) - 90
Abyssal Warlock (AW1), Hero (Large Infantry) - 90

Abyssal Dwarfs - Allies

Lesser Obsidian Golem Horde (OG1), Monstrous Infantry - 215
Lesser Obsidian Golem Horde (OG1), Monstrous Infantry - 215

Hexcaster (H), Hero (Heavy Infantry), Weakness (3) - 70

Sunday, 12 January 2020

Game 130 - Elves - 2020/01/12

Greetings!

In the first game of 2020 I played against one of my regular gaming opponents, Michael. In fact, it just occurred to me he is also one of players I met for the first time at my very first CanCon event, 9 years ago! I am really grateful we are continuing our gaming friendship for such a long time and it is only fitting that the first game in 2020 would be against him.

Michael is currently building his brand new Northern Alliance army so it was a great opportunity for me to get a bit more familiar with this new faction. I was really curious about it because it is a new army and one of the forces that heralded the arrival of 3rd edition with the Night Stalkers.

Northern Alliance - Army List

Human Clansman Horde (HC), Infantry, Chalice of Wrath - 245
Ice Naiad Horde (IN), Infantry, Blessing of the Gods - 260
Frostfang Cavalry Horde (FC), Large Cavalry, Brew of Haste - 285

Dwarf Clansman Regiment (DC1), Infantry - 115
Dwarf Clansman Regiment (DC2), Infantry - 115
Huscarl Regiment (H), Heavy Infantry, Brew of Sharpness - 260

Tundra Wolf Troop* (TW1), Cavalry - 115
Tundra Wolf Troop* (TW2), Cavalry - 115

Ice Kin Bolt Thrower (BT1), War Engine - 95
Ice Kin Bolt Thrower (BT1), War Engine - 95

Lord on Frostfang (LoF), Hero (Large Cavalry), Snow Fox - 200
Ice-Queen (IQ), Hero (Infantry), Bane Chant (2), Icy Breath (10) - 100