tag:blogger.com,1999:blog-3921669614910911724.post3525299805097344621..comments2024-03-08T14:32:18.493+11:00Comments on Path of an Outcast: Game 139 - Beastmen - 2015/06/27Swordmasterhttp://www.blogger.com/profile/09735639525894232458noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3921669614910911724.post-45064577990470118172015-07-23T22:44:42.452+10:002015-07-23T22:44:42.452+10:00New game is on! Let me know what you think :)
I t...New game is on! Let me know what you think :)<br /><br />I think it is the consequence of having more units that means I simply have to test more often. Of course there were also some spectacular fails where many units fled at the same time or there was some kind of chain reaction. <br /><br />However, many times (if not always) there was something I could do to either avoid such situations entirely or at least mitigate the impact. Like in the game 140 :)<br /><br />Cheers!Swordmasterhttps://www.blogger.com/profile/09735639525894232458noreply@blogger.comtag:blogger.com,1999:blog-3921669614910911724.post-14477039513376756852015-07-23T21:11:41.742+10:002015-07-23T21:11:41.742+10:00Well I'm already looking forward to see the ga...Well I'm already looking forward to see the games in which he's more active then.<br />Good catch about the Eagle, I had somehow supposed that that would also give 18".<br /><br />I had noticed throughout the years that you seem much more likely than most people to fail your fear tests. You should really practice some dice rolling just for that, as every time it happens, it tends to ruin your plans =)<br /><br />In any case, I'll withhold my judgment on the Griffon for a couple more games then. At the very least, it's 100% true that it adds a bit of glamour to the army!Bonsainoreply@blogger.comtag:blogger.com,1999:blog-3921669614910911724.post-21791141371158116482015-07-23T21:05:56.253+10:002015-07-23T21:05:56.253+10:00Yes, these big fellas are like armies on their own...Yes, these big fellas are like armies on their own :) On one hand it definitely adds to the heroic feel of the game and can be a great inspiration for some epic story. On the other they tend to be almost invulnerable and one can feel quite helpless when fighting against them :)<br /><br />I often find the games with close results much more entertaining as these with big points difference often seem to be one sided. Of course I had games where the end result was not a good reflection of the tight and bloody battle that has just happened too so it is not a rule!<br /><br />I am glad you said it about movement as this is what I mentioned about about the way I want the army to work. It does have a potential to hit the enemy from distance but if it does not work it is not the end of the world. And the best games are when a little bit of everything works together for the effect greater than simple sum of its parts. Not to mention I really like the more dynamic movement phase :)<br /><br />It is hard to say if having Bob on Griffon is worthy just after 2 games but I have two more coming where he was more active :) I am sure it is my inexperience with that type of a character that does not show his full potential yet. Just to clarify one thing, he has 18" range for re-rolls due to Griffon being large target. So if I mounted him on the Eagle he would lose that. <br /><br />It is of course true that Eagle riding BSB has some significant advantages. I am not going to argue pros and cons for both as I think they are actually different and have slightly different purpose despite both being BSB's and sharing the duties.<br /><br />I simply love the model, don't want to proxy the eagle with it (I did it at CanCon and MiniMe and it kind of felt bad :P) and I want to play some games to see what I can achieve with it. Instead of comparing I can tell you about my observations:<br /><br />- 18" covers more of the army despite being forced to look for some terrain to hide behind<br />- he has huge potential for counter charge and can let other combat troops to move more aggressively as he is there to be mobile reserve<br />- terror causing means I don't care about these stupid fear checks I tend to fail :)<br /><br />I did think a lot about him in this and I actually decided it is not too bad even against some monster killers. If I happen to lose the Griffon (and with 4+ ward and charmed shield I have good chance to survive) I get back my pedestrian BSB. If he is positioned close to infantry he immediately receives 4+ Look Out Sir. He might even be well hidden from the enemy if not mounted anymore. And while I may lose the Griffon and all the benefits it provides my enemy does not get the points yet! <br /><br />I will keep playing with him for some time simply to collect more experience but after these 4-5 games he is actually not too bad at all! And it does make MSU army stand out a little bit more :)<br /><br />Cheers!Swordmasterhttps://www.blogger.com/profile/09735639525894232458noreply@blogger.comtag:blogger.com,1999:blog-3921669614910911724.post-38056554972005396882015-07-23T16:23:43.327+10:002015-07-23T16:23:43.327+10:00What an amazing report! I really wish I could have...What an amazing report! I really wish I could have been a spectator on this one.<br /><br />I really like those flying carpet characters. You need something that has an impressive statline to compensate for the reduced magic item beefing up, but Minotaurs certainly have what it takes. I've seen Lizardmen Oldbloods and Ogre Slaughtermasters (by Greg from the Hoodling's Hole) do it too and it really adds something fun to these armies.<br /><br />I think your opponent gave you a really fun game and it's nice to see the end result being close.<br /><br />Somehow, it feels like your magic and shooting let you down, but you won the battle mostly in the movement phase. You were able to stall the big boys thanks to frenzy and by the time your opponent got them charge-ready, the battle was almost over and some amazing skill at putting your stuff out of sight manoeuvers carried the day.<br /><br />I do have a question though. This is the second battle you use Bob on a griffon. Do you think it's worth it? You're keeping him out of combat and even if the beast lets the wounds be distributed, your hero is still more vulnerable as a net result. You get your 18" reroll bubble which is nice, but you're having to be more careful positioning Bob so he's safe, which I feel takes a bit of that larger bubble away anyhow.<br /><br />In short, you could put Bob on an Eagle instead of a Griffon and get the same increased size. But with the extra benefit of an extra wound and an extra point of toughness. You don't distribute the shooting against him, so it's not all good news, but with a 3+/4++ it's not all bad? And you'd get 120 points extra to spend on something else.<br /><br />Or, you know, just put him on foot again. Which I feel is the better option anyways. I understand that for MSU, you can't have everything in range of your general and bsb, but I guess I think you should ask yourself if the extra 6" is really helping in this regard, especially considering the need for putting your hero in safety?Bonsainoreply@blogger.com