tag:blogger.com,1999:blog-3921669614910911724.post6679485242038447729..comments2024-03-08T14:32:18.493+11:00Comments on Path of an Outcast: Mini MeG 1 - Part 1Swordmasterhttp://www.blogger.com/profile/09735639525894232458noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3921669614910911724.post-58018289804436904702018-04-15T20:27:15.056+10:002018-04-15T20:27:15.056+10:00Hi Simon,
Thank you! I am very glad to know that ...Hi Simon,<br /><br />Thank you! I am very glad to know that you like it and I greatly appreciate your kind words!<br /><br />That was one of my main lessons from the game and in the next battle I made sure that pikes got into melee.<br /><br />Cheers!Swordmasterhttps://www.blogger.com/profile/09735639525894232458noreply@blogger.comtag:blogger.com,1999:blog-3921669614910911724.post-38127078958597692862018-04-15T19:26:22.848+10:002018-04-15T19:26:22.848+10:00Its an awesome format Pawel. What you will find i...Its an awesome format Pawel. What you will find is that in MeG your really want to force the game with your main battle troops. Get those pike blocks into things a good things happen - at least for you! Have fun.<br />Simon at theWargamesZonehttps://www.blogger.com/profile/14431773234530833881noreply@blogger.comtag:blogger.com,1999:blog-3921669614910911724.post-7719698889119027562018-04-15T18:30:06.761+10:002018-04-15T18:30:06.761+10:00Hi Dan!
Thanks a lot for your comments!
I did th...Hi Dan!<br /><br />Thanks a lot for your comments!<br /><br />I did think about Small Scale KoW, in particular in its Historical version but I don't think locally people have armies for it. I also considered using my Warmaster army for that purpose (possibly with some additional bases to match the recommended dimensions) as well as assembling and painting 10mm models for Seleucids.<br /><br />It would be great to see that 3000 points game with your Herd so I am already looking forward to your report :)<br /><br />I am glad you found my description of Mortem et Gloriam informative. It is a challenge to do so, especially from the point of view of a beginner. After all, I am the one who would rather read something like that. However, I came to the conclusion that I can about the game the way I understand it at the moment. Thus I can focus on elements that stand out for me and perhaps not overwhelm the reader with the details that I don't yet understand myself.<br /><br />I will do my best to keep adding more elements to the reports. I was glad to notice I managed to learn enough of the movement rules to be able to maneuver more efficiently in game 2. That created a set of new challenges but I believe it will be clear what got improved when I report on the battle.<br /><br />I like the GIF diagrams because they also allow me to understand the flow of battle better. But I admit that it is time consuming to create one and I expect it will be more so in the future games. For example, the fact that you can charge, resolve the outcome of the charge, then shoot, move and fight again in the same turn makes it challenging to keep track of. I have already tried to take a quick photo after each action taken. But I am not sure if it is going to be feasible in bigger games. <br /><br />At the moment, however, I found it enjoyable and I hope I will be able to keep playing with Mortem et Gloriam regularly enough. Despite the number of options to remember I hope it is going to be the game that is relatively quick to learn so that one can focus on outplaying the opponent rather than constantly checking the rulebook.<br /><br />I will do my best to post part 2 soon!<br /><br />Cheers! Swordmasterhttps://www.blogger.com/profile/09735639525894232458noreply@blogger.comtag:blogger.com,1999:blog-3921669614910911724.post-74956531370572750612018-04-15T16:29:25.732+10:002018-04-15T16:29:25.732+10:00Thanks for the report!
We definitely have been ju...Thanks for the report!<br /><br />We definitely have been jumping on the 10mm bandwagon in my area, and I am painting a 3000 point Herd list for KoW 10mm currently! I have not heard of this particular system that you are trying out and, admittedly, I haven’t played any historical system during my gaming career. Having not played a historical system, that makes the learning curve a little bit greater when it comes to trying to follow a battle report. <br /><br />I do think the diagram did a great job of showing the order and outcomes of actions so that was very well done. You also did a great job explaining the phases. I love the pre-battle phase and hope that KoW vanguard is able to add in flavor like that to regular KoW games. <br /><br />In future reports, as you learn the rules better, continue to add in more about the different kinds of maneuvers and special rules for units which will make understanding your moves and choices easier. <br /><br />I think you did a great job for a first report on a new system, and I feel like I learned a fair amount about the general workings of the system. So as you learn more about the system, you can add in info about part of the game before the actual report like you did on this one (special unit rules or common maneuvers, for example) and your readers can grow in understanding along with you. <br /><br />Consider me interested, and I look forward to learning a little bit more about this system through your journey with it. Anonymoushttps://www.blogger.com/profile/04880233343826942633noreply@blogger.com