tag:blogger.com,1999:blog-3921669614910911724.post5342005319788083546..comments2024-03-08T14:32:18.493+11:00Comments on Path of an Outcast: Armies of Australian Masters 2017 - Part 4Swordmasterhttp://www.blogger.com/profile/09735639525894232458noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3921669614910911724.post-88844635173173313702017-11-25T23:06:44.778+11:002017-11-25T23:06:44.778+11:00Hi Dan,
Very interesting comments! Almost all the...Hi Dan,<br /><br />Very interesting comments! Almost all the armies are completely new to me so learning as much as possible is crucial! Gargoyles are great but I wonder if you have anything in particular in mind in terms of what exactly one should expect from them when Ba'su'su is also present.<br /><br />Cheers!Swordmasterhttps://www.blogger.com/profile/09735639525894232458noreply@blogger.comtag:blogger.com,1999:blog-3921669614910911724.post-28618403552766346562017-11-25T19:24:03.402+11:002017-11-25T19:24:03.402+11:00Probably the most fearsome list I’ve read so far. ...Probably the most fearsome list I’ve read so far. As one who abuses ba’su’su and gargoyles myself, I know firsthand how great they are at disrupting enemy plans. He has a good mix of hordes with high nerve and fast elements with some of the most dangerous warmachines in the game. Any of your units hit by one of those has a good chance of being routed in one go. The major weakness is the lack of inspiring so target selection may become easier. Picking off units away from the inspiring bubble seems to be a good way to go. Looks like a fun list!Anonymoushttps://www.blogger.com/profile/04880233343826942633noreply@blogger.com