tag:blogger.com,1999:blog-3921669614910911724.post3135813038731966385..comments2024-03-08T14:32:18.493+11:00Comments on Path of an Outcast: KoW Game 24 - Kingdoms of Men - 2016/08/14Swordmasterhttp://www.blogger.com/profile/09735639525894232458noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3921669614910911724.post-90372904137154863832016-08-15T21:01:52.264+10:002016-08-15T21:01:52.264+10:00Hi Michael!
Great to have your comments! I really...Hi Michael!<br /><br />Great to have your comments! I really appreciate you took time to post them! Thanks!<br /><br />I like the explanation about Arquebusiers, it definitely worked! I find such units a great psychological weapon as people don't like to be shot at in general. Here, I was nicely forced to do something that you wanted and that already set me on a back foot. Well done!<br /><br />I noticed I tend to leave a bit too more space for the enemy fliers though. In our game it was even more important as I started reacting to the presence of your general when I had to regain the initiative. Instead of doing so, I designed the plan that was way too risky while dividing my army in the process. <br /><br />Once again, thanks a lot for the game! I am glad to see you are solidifying some choices for your army and I am looking forward to the next opportunity to meet your army on the field of battle!<br /><br />Cheers!Swordmasterhttps://www.blogger.com/profile/09735639525894232458noreply@blogger.comtag:blogger.com,1999:blog-3921669614910911724.post-64193678059615499022016-08-15T16:35:04.827+10:002016-08-15T16:35:04.827+10:00Hi Swordie, Thanks for the game and finally, after...Hi Swordie, Thanks for the game and finally, after I think 5 years of trying, I got a win. <br />After studying your play for I while I sort of adopted your tactics against you - kept the army together and tried to not give you too many openings. I thought if I put the Arquebusiers down first you would deploy on the opposite diagonal to stay away from them and this would give me a tactical advantage in deployment. <br />Losing the SW Cav troop T1 really helped freeing up that side of the board and that allowed my general free reign down the left side so that he was easily able to get behind your army and that gave you a dilemma as that is something you don't let happen very often.<br />Also losing the LB mage T1 was a bonus as he was a real pain last game we played.<br />Your T3 charges were a bit unexpected as I thought you would hold off for at least another turn – I didn’t expect the drakons to be taken out of the fight – I thought you would tie up the tokens with the infantry troops. Not having to have to deal with them was an added bonus. And as you say – after the T3 gamble failed I was able to take your units of reasonably easily with superior combat power.<br />DarthSabrehttps://www.blogger.com/profile/16898041682317984969noreply@blogger.com